专利摘要:
A trick play signal recording format is disclosed in which a plurality of trick play segments including a plurality of sync blocks for information on a trick play signal are recorded in a group consisting of p consecutive tracks. At this time, at least the first and second trick play signals are recorded on the recording medium. The first trick reproducing signal is for reproducing at a speed multiplied by the reproducing speed n 1 times the recording speed when the trick reproducing signal is recorded on the recording medium. Further, the second trick reproducing signal is for reproducing at a speed multiplied by a recording speed by a reproduction speed n 2 in the reproducing apparatus. The above trick playback signals are reproduced at a speed multiplied by the speed n 1 by the recording speed, and m 1 sync blocks and second tricks of information of the first trick playback signal during one rotation of the head drum in the playback apparatus. The m 1 sync blocks of the reproduction signal are recorded to be read from the recording medium.
公开号:KR20000064857A
申请号:KR1019980707953
申请日:1998-01-22
公开日:2000-11-06
发明作者:알베르트 마리아 아르놀드 르카에르트
申请人:엠. 제이. 엠. 반 캄;코닌클리야케 필립스 일렉트로닉스 엔.브이.;
IPC主号:
专利说明:

Apparatus and method for recording a plurality of trick-play signals on a record carrier
The present invention records the first and second digital information signals on a plurality of inclined tracks on a magnetic recording medium,
Input means for receiving the first and second digital information signals;
Signal processing means for signal processing said first and second digital signals into first and second trick play signals, respectively, suitable for recording on a plurality of tracks;
Record the first and second trick play signals at a recording speed of a record carrier to obtain a plurality of trick play segments placed at specific locations of the plurality of tracks, and at least first and second writes on a rotatable head drum; A first head having a gap having a first azimuth angle, and a second head having recording means having a gap having a second azimuth angle different from the first azimuth angle, wherein the first digital information signal is reproduced. is for to trick play by play reproduction speed times the recording speed in n 1 from the inside, the second digital information signal to reproduce a play reproduction speed trick times the recording speed in the n 2 inside the playback apparatus In this case, n 1 and n 2 are different from each other and are related to a recording device that is an integer other than 0 and 1. Such a recording device is known from WO 95/28061, document D4 in the related literature list.
Conventional apparatus take the form of a digital video recorder for recording digital video signals. The digital video signal may have the form of an MPEG encoded video signal, wherein a plurality of information packets of the digital video signal are included in the serial data stream of the MPEG encoded video signal. In addition to such MPEG encoded video signals, trick-play signals can be recorded on a plurality of tracks on the record carrier. These trick-play signals can be the same video signal, but are played back at a record carrier (trick play) speed that is different from the nominal playback speed. In general, a separate data stream is recorded on the recording medium as a trick reproducing signal in order to be able to reproduce at such trick reproducing speed. This trick replay signal can be derived from an MPEG encoded video signal, for example by selecting an I-frame from the MPEG encoded video signal.
However, such a trick play signal does not necessarily need to be a trick play signal associated with an MPEG encoded video signal, but may be a completely different signal. However, in the same manner as the MPEG encoded digital video signal, the serial data stream of the trick play signal comprises a plurality of information packets of the trick play signal.
The above-described document describes a process of recording a plurality of information segments of a plurality of trick reproduction signals on a plurality of tracks on a recording medium. The plurality of segments of a particular trick play signal have a specific position inside the plurality of tracks in order to be able to play the trick play signal at its corresponding trick play play speed.
It is an object of the present invention to provide an improved recording apparatus for recording a plurality of trick reproduction signals on a recording medium according to a specific format.
In the recording apparatus according to the present invention, the first and second trick reproduction signals each include a plurality of sync blocks of information of the first and second digital information signals, and the recording means includes a plurality of first trick reproduction signals. A sync block of the first trick play segment and a plurality of sync blocks of the second trick play signal are written to the second trick play segment to read the first and second trick play segments and onto the rotatable head drum. Reading means having at least first and second readheads positioned therein, the first readhead having a gap having the same azimuth as the first azimuth and the second readhead having a gap having the same azimuth as the second azimuth a during reproduction at a speed multiplied by the recording rate to said trick play speed n 1 in the playback apparatus, the plurality of first trick play during one revolution of the head drum having the Reading a first one sync block m of the trick play reproduction signals from the segments, and the trick During reproduction at a speed multiplied by the recording speed to the playback speed n 2, a rotatable head and wherein the plurality of the second trick during one rotation of the drum And m 1 sync blocks of the second trick reproduction signal from the reproduction segment, wherein m 1 is an integer greater than 1 (v = + 4x and v = -4x, or v =). + 12x and v = -12x, or v = + 24x and v = -24x)
The present invention is based on the idea that in this way the same number of sync blocks can be read in the forward and backward directions for at least two different trick-play playback modes, such as a trick-play playback mode with a specific speed greater than the recording speed. I put it. Moreover, the present invention takes additional measures by optimizing the placement of a plurality of trick play segments along the scan lines of the plurality of read heads, thereby obtaining various other advantages such as very robust play in the trick play mode. To be able. Accordingly, an optimal robust operation can be obtained against tracking error and loss of sync block. Moreover, optimum detection of subcode information stored in the subcode area can be achieved.
Hereinafter, this and other inventions of the present invention will become more apparent and more apparent from the examples given with reference to the following drawings. In the drawings,
1 shows a track format within a group consisting of p tracks and a path across a recording medium followed by two playheads during a first trick play mode, wherein p is 48 and the speed of the recording medium is The track format and path, which is +4 times the nominal value,
FIG. 1A shows only a trick play segment for a nominal value play mode of +4 times in a group of 48 tracks.
2 shows the contents of one track on a recording medium;
FIG. 3 shows the same format as in FIG. 1, having a path across the recording medium followed by two playheads during the second trick play mode, wherein the speed of the recording medium is -4 times the nominal value;
FIG. 3A shows only a trick play segment for a nominal value play mode of -4 times among a group of 48 tracks,
FIG. 4 shows the same format as in FIG. 1, having a path across the recording medium followed by two playheads during the third trick play mode, wherein the speed of the recording medium is +12 times the nominal value;
4A shows only a trick play segment for a nominal value play mode of +12 times in a group of 48 tracks,
FIG. 5 shows the same format as in FIG. 1, having a path across the recording medium followed by two playheads during the fourth trick play mode, wherein the speed of the recording medium is -12 times the nominal value;
FIG. 5A shows only a trick play segment for a nominal value play mode of -12 times in a group of 48 tracks,
FIG. 6 shows the same format as in FIG. 1, having a path across the recording medium followed by two playheads during the fifth trick play mode, wherein the speed of the recording medium is +24 times the nominal value;
FIG. 6A shows only a trick play segment for a nominal value play mode of +24 times among a group of 48 tracks,
FIG. 7 shows the same format as in FIG. 1, having a path across the recording medium followed by two playheads during the sixth trick-play reproducing mode, wherein the speed of the recording medium is -24 times the nominal value;
FIG. 7A shows only a trick play segment for a nominal value play mode of -24 times among a group of 48 tracks,
8 shows the format of one sync block,
FIG. 9 illustrates a format of a data header unit in the sync block shown in FIG. 8.
10 shows two consecutive syncblocks in which MPEG packets are stored therein;
FIG. 11 shows the contents of a packet head which is inside the first sync block of two consecutive sync blocks shown in FIG. 10 and includes a time stamp.
FIG. 12 shows the contents of a packet header including a time stamp for a packet present in a first sync block among two consecutive trick play sync blocks shown in FIG. 10 and among a plurality of packets. Shown,
Figure 13 shows an embodiment of a recording apparatus according to the present invention,
FIG. 14 illustrates an embodiment of a time stamp generator inside the apparatus shown in FIG. 13.
15 shows one embodiment of a playback apparatus.
1 shows a track format consisting of a plurality of tracks recorded on a recording medium. The track is recorded at an inclination angle with respect to the longitudinal direction of the recording medium. However, for simplicity, in FIG. 1 the track is shown at an angle transverse to the longitudinal direction of the record carrier 1. A plurality of groups of contiguous p tracks can be identified on the record carrier 1. One group of such p consecutive tracks is shown in FIG. 1, where p is 48 in this embodiment. During the recording / reproducing process, a plurality of tracks are recorded / read in the direction from the bottom to the top of FIG. 1 and from left to right in the drawing.
Since we have a continuous group of 48 tracks, the following dividends are possible as trick playback speeds: 2x, 3x, 4x, 6x, 8x, 12x and 24x. Of these, the lowest two trick play speeds require a lot of trick play data. Moreover, it is preferable to select a plurality of trick reproduction speeds having integer multiples of each other. Accordingly, trick playback speeds of 4x, 12x and 24x or 6x, 12x and 24x are possible. In the following, a group of trick-play speeds 4x, 12x and 24x and their reverse speed will be described.
2 shows a format for one track. The track is recorded and read from the left to the right in the figure. In this embodiment, the length of the various track portions shown in FIG. 2 is represented by the number of main sync blocks, where one main sync block has a length of 112 bytes each of which is 8 bits.
First, a clock run-in portion 2, denoted as 'margin', is recorded, which in this embodiment has a length of two main sync blocks. Next, the preamble portion 3 with the length of the three main sync blocks is followed. The subcode signal recording section 4 is located behind the preamble section 3 and has a length of four main sync blocks. This subcode signal recording section 4 is for recording a subcode signal therein. In this case, the servo code signal may include absolute and / or relative time information and a table of contents, among others.
Next, a postamble portion 5 having three main sync block lengths, an editing gap 6 denoted by 'IBG' having three main sync block lengths, and one main sync block in this embodiment. This is followed by a preamble portion 7 having a length of. Next, the auxiliary signal recording section 8 labeled 'AUX' has a length of 23 main sync blocks. The auxiliary signal recording section 8 is for recording an auxiliary signal such as, for example, text data. Behind this auxiliary signal recording section 8, a postamble section 9 having two main sync block lengths, an editing gap 10 indicated by 'IBG' having three main sync block lengths, and one main sync block A preamble portion 11 having a length follows. Next, an information signal recording unit 12 having 307 main sync block lengths indicated by the 'main data area' is followed. The information signal recording section 12 is for recording a digital information signal therein. In this case, as the digital information signal, a digital video signal and / or a digital audio signal that can be encoded into an MPEG information signal may be used. In addition, trick-play data may be included in the information signal recording unit 12. At this time, the information signal recording unit 12 is virtually divided into two parts, a first part 12a having 277 main sync block lengths and a second part 12b having 30 main sync block lengths. At this time, the second part 12b includes external ECC parity information.
Behind the information signal recording unit 7 is a postamble part 13 having two main sync block lengths and another 'margin' part 14, where the length of the margin part is irrelevant. In an embodiment, it may be assumed to have a length of two main sink blocks. Thus, overall, the track includes 356 main sync blocks.
In this case, the auxiliary signal recording unit 8 may be optional in the sense that no auxiliary signal is recorded in the track in other recording modes, but the recording unit 8 including the parts 9, 10, and 11 is used as information. In addition to the signal recording section 12, it is filled with main information without trick play data.
1, the contents of the first portion 12a of the information signal recording unit 12 will be described. 1 shows a plurality of tracks recorded using at least the first and second recording heads. The first head has a gap with a first azimuth and the second head has a gap with a second azimuth that is different from the first azimuth. The track recorded by the first recording head is indicated by a slanted line from the lower left corner of the drawing to the upper right corner of the drawing, and the track recorded by the second recording head is indicated by the upper left of the drawing from the lower right corner of the drawing. It is indicated by an inclined line directed to the corner, for which reference is made to the circle shown in FIG.
The first information signal including a plurality of information packets of the MPEG transport stream is recorded in the plurality of tracks, in particular in the information signal recording section 12 of the plurality of tracks. In one embodiment of the recording device in the form of a digital video recorder having a spiral scanning form, the first information signal is recorded on a plurality of tracks for reproduction in the playback apparatus at the same recording medium speed as the recording medium speed during the recording process. It may correspond to 'normal play' data. This speed is defined as the nominal record carrier speed. The first information signal is included in the main sync block defined above.
Moreover, the second information signal is recorded in a specific segment inside the track. These segments are represented by reference numeral 22.i (+4) in FIG. 1, wherein I has a value of 1 to 12. This second information is for reproducing in the reproducing apparatus at a reproducing speed corresponding to four times the nominal reproducing speed in the forward direction. The second information signal may be an information signal that is not related to the first information signal described above. In the sense that the second information signal is a duplicate of the reproduced first (video) signal, but in order to obtain a reproduced (video) signal reproduced at four times the nominal speed in the forward direction, in the sense that it is a trick reproduced signal for four times the normal reproduction speed. The second information signal may have a relationship with the first information signal.
FIG. 1A shows the same group as the group of 48 tracks shown in FIG. 1, but only 12 segments 22.i (+4) are shown in FIG. 1A. Assuming that the track number of the first track in a group of 48 tracks is track number 0 and the track number of the last track in this group is track number 47, the segments are track number 2 + n · 8 and 5 Recorded on a track with + n · 8, where n is an integer with a value from 0 to 5.
1 further shows a plurality of scan lines 24.1, 24.2, 26.1 and 26.2. The scanning lines 24.1, 24.2, shown by the double arrows, show the path that one head with the first azimuth angle follows over the recording medium in four times the nominal reproduction mode during two revolutions of the head drum. Scan lines 26.1, 26, 2, shown by one arrow, show the path that another head with a second azimuth angle follows the recording medium in four times the nominal reproduction mode during the above two revolutions of the head drum. will be. As shown in Fig. 1, one head reads trick play segment 22.i (+4) with i being odd, and the other head reads trick play segment 22.i (+4) with i even. .
In this embodiment, the trick play segments 22.i (+4) each of (m 1/2 =) has a length of 50 main sync blocks. Among the 50 main sync blocks in one segment, 45 sync blocks have information content on trick play information stored in these sync blocks, and may include 'dummy' sync blocks as described below. The remaining five sync blocks in one segment include parity information obtained in the ECC encoding step performed on the trick reproduction information. Thus, during every revolution of the head drum during the 4 times nominal reproduction mode, information of 100 sync blocks of the second information signal having 10 sync blocks including parity information is read out from the recording medium.
Numbering the main sync block in a track starting from 0, the first sync block in the track's auxiliary recording area 8, to 305, the last sync block in the track's area 12a, i is an even segment The sync block at 22.i (+4) is a sync block numbered 87 to 136 in the track, where the 132 th to 136 th sync block are sync blocks containing parity information. Moreover, the sync block in segment 22.i (+4) where i is an odd number is the 206th to 255th syncblock in the track, of which the 251th to 255th syncblock is a syncblock including parity information. At this time, it should be noted that what is called a 'sink block number' for a trick play sync block here is a number that is referred to as a 'trick play sync block number' for the same trick play sync block and is different from what will be described later.
FIG. 1A further shows the parts numbered 22.13 (+4) to 22.18 (+4) located at the bottom edge for a portion of a group of 48 tracks. These positions correspond in this case to the positions which can be read in the nominal reproduction mode of +4 times by the head having the first azimuth angle out of the two heads. Since the illustrated position includes the subcode signal recording section, it is likewise possible to read information from the subcode signal recording section in the +4 times nominal reproduction mode.
3 shows a third information signal recorded in a specific segment inside a plurality of tracks. In FIG. 3 these segments are indicated by reference 28.i (-4), where i has a value from 1 to 24. This third information signal is for reproduction in the playback apparatus at a playback speed that is four times the nominal playback speed in the rearward direction. The third information signal may be an information signal that has nothing to do with the first and / or second information signals described above. Tricks of the first (video) signal reproduced by the third information signal, a trick reproduction signal for a minus four times normal playback speed to obtain a reproduced (video) signal reproduced (in the backward direction) at minus four times the nominal speed. In the sense, the third information signal may have a relationship with the first information signal.
FIG. 3A shows the same group as the group of 48 tracks shown in FIG. 3, but only 24 segments 28.i (-4) are shown in FIG. 3A. Assuming that the track number of the first track in the group of 48 tracks is track number 0 and the track number of the last track in this group is track number 47, the plurality of segments described above are track number 1 + n. It is recorded in a track having 8, 3 + n · 8, 4 + n · 8, and 6 + n · 8, where n is an integer having a value of 0-5.
3 further shows scan lines 30.1, 32.1, 30.2 and 32.2. Scan lines 30.1 and 30.2, denoted by double arrows, show the path that one head with the first azimuth angle follows across the record carrier in a nominal four times nominal reproduction mode during two revolutions of the head drum. Scan lines 33.1 and 33.2, indicated by one arrow, show the path that another head with the second azimuth angle follows the recording medium in the minus four times the nominal reproduction mode during the two revolutions of the head drum described above. . As shown in Fig. 3, one head reads trick play segment 28.i (-4) with i being 3, 4, 7, 8, 11, 12, 15, 16, 19, 20, 23 and 24. The other head reads trick play segment 28.j (-4) with j equal to 1, 2, 5, 6, 9, 10, 13, 14, 17, 18, 21 and 22.
Trick play segments 28.i (-4) each have a length of (m 1/4 =) 25 main sync blocks of. A trick play segment for a minus 4 times trick play speed includes 22 sync blocks with information content for trick play information stored in these sync blocks and 3 sync blocks of parity information, or tricks stored in these sync blocks. 23 sync blocks having information content on the reproduction information and two sync blocks of parity information. Similarly, parity information stored in the sync block including the parity information is obtained from an ECC encoding process performed on a trick play signal.
The trick play segment for a minus four times nominal playback speed can be realized as described in the following example. If the main sync block is numbered starting from 0, the first sync block in the auxiliary recording area 8 of one track, to 305, the last sync block in area 12a inside the track, i is 2, 6, 10 , Sync blocks in segments 28.i (-4), which are 14, 18 and 22, are numbered sync blocks 51 to 75 in one track, where the 74th and 75th syncblocks contain parity information. It is a sync block. Moreover, the syncblock in segment 28.j (-4) with j equal to 4, 8, 12, 16, 20 and 24 is a syncblock numbered 122 through 146 within one track, where 145 and The 146th sync block is a sync block including parity information. Also, the syncblock in segment 28.k (-4) with k equal to 1, 5, 9, 13 and 17 is a syncblock numbered 194 to 218 within a track, where 216, 217 and 218 The first sync block is a sync block including parity information. Moreover, the syncblock in segment 28.l (-4) with l of 3, 7, 11, 15, 19 and 23 is a syncblock numbered 265 to 289 in the track, where 287, 288 and The 289th sync block is a sync block including parity information.
Thus, during each rotation of the head drum during the minus four times the nominal reproduction mode, information of 100 sync blocks (2x22 + 2x23 + 10 sync blocks) of the third information signal is read out from the recording medium. This corresponds to the same number of trick-play sync blocks for 4 times the playback mode.
FIG. 3A further shows the portion numbered 28.25 (-4) to 28.29 (-4) at the bottom edge for some of the tracks in the group of 48 tracks. In this case, these positions correspond to positions that can be read in the nominal reproduction mode of -4 times by the head having the first azimuth angle among the two heads. Since the illustrated position includes the servo code signal recording section, the information in the sub code recording section can be read in a nominal reproduction mode of -4 times as well.
4 shows a fourth information signal recorded in a specific segment inside a plurality of tracks. These segments are indicated by reference numeral 34.i (+12) in FIG. 4, where i has a value between 1 and 16. FIG. This fourth information signal is for reproduction in the playback apparatus at a playback speed that is 12 times the nominal playback speed in the forward direction. The fourth information signal may be an information signal that has nothing to do with the first and / or second and / or third information signals described above. The fourth information signal is a duplicate of the reproduced first (video) signal and tricks for a nominal playback speed of 12 times in the forward direction to obtain a playback (video) signal that is reproduced at 12 times the nominal speed (in the forward direction). In the sense of a reproduction signal, the fourth information signal has a relationship with the first information signal.
FIG. 4A shows the same group as the group of 48 groups shown in FIG. 4, in which only 16 segments 34.i (+12) are shown. Assuming that the track number of the first track in the group of 48 tracks is track number 0 and the track number of the last track in this group is track number 47, the plurality of segments described above are track number 3 + n. 2, 14 + n · 2, 27 + n · 2 and 38 + n · 2, where n is an integer having a value of 0-3.
Four further scan lines 36.1, 36.2, 37.1 and 37.2 are shown. Scan lines 37.1, 37.2, indicated by double arrows, show the path that one head with the first azimuth angle follows the recording medium in the nominal reproduction mode of +12 times during two revolutions of the head drum. Scan lines 36.1, 36.2, indicated by one arrow, show the path that another head with a second azimuth angle follows the record carrier in a nominal reproduction mode of +12 times during two revolutions of the head drum described above. . As shown in Fig. 4, one head reads trick playback segment 34.i (+12) with i of 1 to 4 and 9 to 12, and the other head has a trick of j of 5 to 8 and 13 to 16. The playback segment 34.j (+12) is read.
((m 2 -4) / 8 =) Track playback segment 34.i (+12) with length of 22 main sync blocks and (m 2 +12) / 8 =) with length of 24 main sync blocks There is a trick play segment. The trick play segment having a length of 22 sync blocks includes 11 sync blocks having information contents on trick play information stored in these sync blocks, and 11 sync blocks corresponding to repetitions of the 11 sync blocks. . Further, a trick play segment having a length of 24 sync blocks includes 12 sync blocks having information contents on trick play information stored in these sync blocks, and 12 sync blocks corresponding to repetition of each of the 12 sync blocks. It includes.
The trick play segment for a nominal playback speed of +12 times can be realized as described in the following example. If the main sync block is numbered starting from 0, the first sync block in the auxiliary recording area 8 of one track, to 305, the last sync block in the area 12a inside the track, segments 34.1 (+12) and The trick play sync block at 34.9 (+12) is a sync block numbered 76 to 99 in one track, where the 88 to 99th sync block corresponds to the repetition of the 76 to 87 sync blocks. Furthermore, the trick play sync blocks in segments 34.2 (+12) and 34.10 (+12) are sync blocks numbered 141 to 162 in one track, where the 152 th to 162 th sync blocks are 141 to 151. It corresponds to the repetition of the first sync block. Further, the trick play sync blocks in segments 34.3 (+12) and 34.11 (+12) are sync blocks numbered 206 to 227 in one track, where the 217 th to 227 th sync blocks are 206 to 216. It corresponds to the repetition of the first sync block. Furthermore, the trick play sync blocks in segments 34.4 (+12) and 34.12 (+12) are sync blocks numbered 271 to 292 in one track, where the 282 th to 292 th sync blocks are 271 to 281. It corresponds to the repetition of the first sync block.
The trick play sync blocks in segments 34.5 (+12) and 34.13 (+12) are sync blocks numbered 44 through 67 in one track, where the 56th to 67th syncblock is the 44th to 55th sync block. Corresponds to the repetition of the block. Furthermore, the trick play sync blocks in segments 34.6 (+12) and 34.14 (+12) are sync blocks numbered 109 to 130 in one track, where the 120th to 130th syncblocks are 109 to 119. It corresponds to the repetition of the first sync block. The trick play sync blocks in segments 34.7 (+12) and 34.15 (+12) are sync blocks numbered 174 through 195 on one track, with the 185th through 195th sync blocks being the 174th through 184th sync blocks. Corresponds to the repetition of the block. Furthermore, the trick play sync blocks in segments 34.8 (+12) and 34.16 (+12) are sync blocks numbered 239 to 260 in one track, where the 250-260th sync block is 239-249. It corresponds to the repetition of the first sync block.
Thus, during each rotation of the head drum during the +12 times nominal reproduction mode, 180 sync blocks (6x22 + 2x24 sync blocks) of the fourth information signal are read out from the recording medium.
FIG. 4A further shows the portions numbered 34.17 (+12) and 34.18 (+12) at the bottom corners for some of the tracks in the group of 48 tracks. In this case, these positions correspond to positions which can be read in the nominal reproduction mode of +12 times by the head having the first azimuth angle among the two heads. Since the illustrated position includes the subcode signal recording section, the information in the subcode recording section can be read out in a nominal reproduction mode of +12 times as well.
5 shows a fifth information signal recorded in a specific segment in a plurality of tracks. These segments are indicated by reference numeral 40.i (-12) in FIG. 5, where i has a value between 1 and 18. FIG. This fifth information signal is for reproduction in the reproduction apparatus at a reproduction speed (i.e., in the rearward direction) which is minus 12 times the nominal reproduction speed. The fifth information signal may be an information signal that has nothing to do with the first and / or second and / or third and / or fourth information signals described above. The fifth information signal is a duplicate of the reproduced first (video) signal and reproduces the trick for a nominal 12 times nominal playback speed to obtain a playback (video) signal that is played back (in the backward direction) minus 12 times the nominal speed. In the sense of the signal, the fifth information signal has a relationship with the first information signal.
FIG. 5A shows the same group as the group of 48 groups shown in FIG. 5, in which only 18 segments 40.i (-12) are shown. Assuming that the track number of the first track in the group of 48 tracks is track number 0 and the track number of the last track in this group is track number 47, the plurality of segments described above are track number 3 + n. A track with 2 and 27 + n · 2, where n is an integer having a value from 0 to 3, and a track with track numbers 14 + n · 2 and 38 + n · 2, where n is 0 to It is an integer having a value of 4).
Only two scan lines 42 and 44 are further shown in FIG. The scanning line 42, indicated by the double arrow, shows the path along which one head with the first azimuth angle follows the recording medium in the nominal reproduction mode of -12 times during one revolution of the head drum. Scan line 44, indicated by one arrow, shows the path that another head with a second azimuth angle follows across the record carrier in a nominal reproduction mode of -12 times during one rotation of the head drum. As shown in Fig. 5, one head reads trick-play segment 40.i (-12) with i of 5 to 9 (also 14 to 18), and the other head has j of 1 to 4 and 10 to The trick reproduction segment 40.j (-12) of 13 is read.
Each trick play segment 40.i (-12) has a length of 20 main sync blocks, each trick play segment having 10 sync blocks having information content on trick play information stored in these sync blocks, Ten sync blocks corresponding to repetitions of each of the ten sync blocks are included.
A trick play segment for a nominal play speed of -12 times can be realized as described in the following example. If the main sync block is numbered starting from 0, the first sync block in the auxiliary recording area 8 of one track, to 305, the last sync block in the area 12a inside the track, segments 40.5 (-12) and The sync block in 40.14 (-12) is a sync block numbered 30 to 49 in one track, where the 40 to 49th sync block corresponds to the repetition of the 30 to 39th sync block. Moreover, the sync blocks in segments 40.1 (-12) and 40.10 (-12) are sink blocks numbered 57 to 76 in one track, where the 67th to 76th syncblocks are the 57th to 66th sink blocks. Corresponds to the repetition of the block. In addition, the sync blocks in segments 40.6 (-12) and 40.11 (-12) are sink blocks numbered 112 to 131 in one track, where the 122 to 131th sync blocks are the 112 to 121 sinks. Corresponds to the repetition of the block.
Sinkblocks in segments 40.7 (-12) and 40.16 (-12) are sink blocks numbered 139 to 158 in one track, where the 149-158th syncblock is the 138-148th syncblock. Corresponds to repetition. Moreover, the sync blocks in segments 40.3 (-12) and 40.12 (-12) are sink blocks numbered 167 to 186 in one track, where the 177th to 186th syncblocks are the 167th to 176th sinks. Corresponds to the repetition of the block. The sync blocks in segments 40.8 (-12) and 40.17 (-12) are sink blocks numbered 194 to 213 in one track, where the 204th to 213th syncblocks are the 194th to 203th syncblocks. Corresponds to repetition. Moreover, the sync blocks in segments 40.4 (-12) and 40.13 (-12) are sink blocks numbered 222 to 241 in one track, where the 232 to 241 sink blocks are the 222 to 231 sinks. Corresponds to the repetition of the block. Finally, the sync blocks in segments 40.9 (-12) and 40.18 (-12) are sink blocks numbered 249 to 268 in one track, where the 259 to 268th sync blocks are the 249 to 258th blocks. Corresponds to the repetition of the sync block.
Thus, during each rotation of the head drum during the -12 times nominal playback mode, 180 sync blocks (9x20 sync blocks) of the fifth information signal are read from the recording medium, which is the number of sync blocks for the + 12x playback mode. Is the same as
FIG. 5A further shows the portions numbered 40.19 (-12) and 40.20 (-12) at the bottom corners of some of the tracks in the group of 48 tracks. In this case, these positions correspond to positions which can be read in the nominal reproduction mode of -12 times by the head having the first azimuth angle among the two heads. Since the illustrated position includes the subcode signal recording section, the information in the subcode recording section can be read in a nominal reproduction mode of -12 times as well.
6 shows a sixth information signal recorded in specific segments in the plurality of tracks. These segments are indicated by reference numeral 48.i (+24) in FIG. 6, where i has a value of 1-18. This sixth information signal is for reproduction in the reproduction apparatus at the reproduction speed (i.e., in the forward direction) which is +24 times the nominal reproduction speed. The sixth information signal may be an information signal that has nothing to do with the first and / or second and / or third and / or fourth and / or fifth information signals described above. In the sense that the sixth information signal is a copy of the reproduced first (video) signal and is a trick reproduction signal for a nominal reproduction speed of +24 times to obtain a reproduction (video) signal reproduced at +24 times the nominal speed. The sixth information signal has a relationship with the first information signal.
FIG. 6A shows the same group as the group of 48 groups shown in FIG. 6, in which only 18 segments 48.i (+24) are shown. Assuming that the track number of the first track in the group of 48 tracks is track number 0 and the track number of the last track in this group is track number 47, the plurality of segments described above are track number 4 + n. It is recorded in a track having 2 and 27 + n · 2, where n is an integer having a value of 0 to 8.
Two further scan lines 50 and 51 are shown. The scan line 50, indicated by the double arrow, shows the path along which the head with the first azimuth angle follows the recording medium in a nominal reproduction mode of +24 times during one revolution of the head drum. The scanning line 51, indicated by one arrow, shows the path that another head with the second azimuth angle follows the recording medium in the nominal reproduction mode of +24 times during one rotation of the head drum. As shown in Fig. 6, one head reads trick-play segment 48.i (+24) with i of 1 to 9, and the other head reads trick-play segment 48.j (+24 of j with 10 to 18. ).
Each of the trick play segments 48.i (+24) has a length of 15 main sync blocks, each segment comprising 5 sync blocks with information content about trick play information stored in these sync blocks. Each of the two sync blocks is repeated twice.
The trick play segment for a nominal playback speed of +24 times can be realized as described in the following example. Again, if the main sync block is numbered starting from 0, the first sync block in the auxiliary recording area 8 of one track, to 305, the last sync block in area 12a within the track, segment 48.10 (+24 ) Is a sync block numbered 29 to 43 in one track, wherein the 34 to 38 and 39 to 43 sync blocks correspond to the repetition of the 29 to 33 sync blocks. Moreover, the sync blocks in segment 48.1 (+24) are sync blocks numbered 43 to 57 in one track, where the 48 to 52 and 53 to 57th sync blocks are the 43 to 47th sync blocks. Corresponds to repetition. Also, the sync blocks in segment 48.11 (+24) are sync blocks numbered 60 to 74 in one track, where the 65 to 69 and 70 to 74 sink blocks are the 60 to 64 sink blocks. Corresponds to repetition. The sync blocks in segment 48.2 (+24) are sync blocks numbered 74 to 88 in one track, where 79 to 83 and 84 to 88 sync blocks are repeated in the 74 to 78 sync blocks. Corresponding. Moreover, the sync blocks in segment 48.12 (+24) are sync blocks numbered 91 to 105 in one track, where the 96 to 100 and 101 to 105 sync blocks are the 91 to 95 sync blocks. Corresponds to repetition. Sinkblocks in segment 48.3 (+24) are syncblocks numbered 105 through 119 in one track, with 110-114 and 115-119th syncblocks being repeated in the 105-109th syncblock. Corresponding. Furthermore, the sync blocks in segment 48.13 (+24) are sync blocks numbered 122 through 136 in one track, where 127 through 131 and 132 through 136 sink blocks are the 122 through 126 sync blocks. Corresponds to repetition. Sinkblocks in segment 48.4 (+24) are sinkblocks numbered 136 to 150 in one track, with 141-145 and 146-150th syncblocks being repeated in the 136-140th syncblock. Corresponding.
Sinkblocks in segment 48.4 (+24) are syncblocks numbered 153 through 167 in one track, with 158-162 and 163-167th syncblocks being repeated in the 153-157th syncblock. Corresponding. Sink blocks in segment 48.5 (+24) are sink blocks numbered 167 to 181 in one track, where 172 to 176 and 177 to 181 sink blocks are repeated in the 167 to 171 sink blocks. Corresponding.
Sinkblocks in segment 48.15 (+24) are sinkblocks numbered 184-198 in one track, where 189-193 and 194-198th syncblocks are repeated in the 184-188th syncblock. Corresponding. Sink blocks in segment 48.6 (+24) are sink blocks numbered 198 to 212 in one track, where 203 to 207 and 208 to 212 sink blocks are repeated in the 198 to 202 sync blocks. Corresponding.
Sinkblocks in segment 48.16 (+24) are syncblocks numbered 215 through 229 in one track, where 220-224 and 225-229 sinkblocks are repeated in the 215-219 syncblock. Corresponding. Sink blocks in segment 48.7 (+24) are sink blocks numbered 229 to 243 in one track, where 234 to 238 and 239 to 243 sink blocks are repeated in 229 to 233 sink blocks. Corresponding.
Sync blocks in segment 48.17 (+24) are sync blocks numbered 246 to 260 in one track, where 251 to 255 and 256 to 260 sync blocks are repeated in the 246 to 250 sync blocks. Corresponding. Sink blocks in segment 48.8 (+24) are sink blocks numbered 260 through 274 in one track, where 265 to 269 and 270 to 274 sink blocks are repeated in the 260 to 264 sink blocks. Corresponding.
Sink blocks in segment 48.18 (+24) are sink blocks numbered 277 to 291 in one track, where 282 to 286 and 287 to 291 sink blocks are repeated in the 277 to 281 sink blocks. Corresponding. The sync block in segment 48.9 (+24) is a sync block numbered 291 to 305 in one track, where 296 to 300 and 301 to 305 sync blocks are repeated in 291 to 295 sync blocks. Corresponding.
Thus, during each rotation of the head drum during the +24 times nominal reproduction mode, 270 sync blocks (18x15 sync blocks) of the sixth information signal are read from the recording medium.
FIG. 6A further shows the portion numbered 48.19 (+24) at the bottom edge for some of the tracks in the group of 48 tracks. In this case, these positions correspond to positions which can be read in the nominal reproduction mode of +24 times by the head having the first azimuth angle among the two heads. Since the illustrated position includes the sub code signal recording section, the information in the sub code recording section can be read out in a nominal reproduction mode of +24 times as well.
FIG. 7 shows a seventh information signal recorded in a specific segment inside a plurality of tracks. These segments are indicated by reference numeral 54.i (-24) in FIG. 7, wherein i has a value from 1 to 18. This seventh information signal is for reproducing in a reproducing apparatus at a reproducing speed (i.e., backward direction) which is -24 times the nominal reproducing speed. The seventh information signal may be an information signal that has nothing to do with the first and / or second and / or third and / or fourth and / or fifth and / or sixth information signals described above. The seventh information signal is a duplicate of the reproduced first (video) signal and is reproduced at -24 times the nominal reproduction speed to obtain a reproduction (video) signal reproduced at -24 times the nominal speed (i.e., backward). In the sense of a trick reproduction signal, the seventh information signal has a relationship with the first information signal.
FIG. 7A shows the same group as the group of 48 groups shown in FIG. 7, in which only 18 segments 54.i (-24) are shown. Assuming that the track number of the first track in the group of 48 tracks is track number 0 and the track number of the last track in this group is track number 47, the plurality of segments described above are track number 1 + n. The tracks having 2, 24 + n · and 34 + n · 2 (where n is an integer having a value of 0 to 4) and are recorded on tracks 11, 12, and 17.
Two further scan lines 58 and 56 are shown. The scanning line 56, indicated by the double arrow, shows the path along which the head with the first azimuth angle follows the recording medium in the nominal reproduction mode of -24 times during one revolution of the head drum. Scan line 58, indicated by one arrow, shows the path that another head with a second azimuth angle follows across the record carrier in a nominal reproduction mode of -24 times during one rotation of the head drum. As shown in Fig. 7, one head reads trick-play segment 54.i (-24) with i of 1 to 8, and the other head reads trick-play segment 54.j (-24 with j of 9 to 18). ).
Each of the trick play segments 54.i (-24) has a length of 15 main sync blocks, each segment comprising 5 sync blocks having information content about trick play information stored in these sync blocks. Each of the two sync blocks is repeated twice.
A trick play segment for a nominal playback speed of -24 times can be realized as described in the following example. Again, if the main sync block is numbered starting from 0, the first sync block in the auxiliary recording area 8 of one track, to 305, the last sync block in area 12a within the track, segment 54.9 (-24 ) Is a sync block numbered 29 to 43 in one track, wherein the 34 to 38 and 39 to 43 sync blocks correspond to the repetition of the 29 to 33 sync blocks. Moreover, the sync blocks in segment 54.1 (-24) are sink blocks numbered 43 to 57 in one track, where the 48 to 52 and 53 to 57 sync blocks are the 43 to 47 sync blocks. Corresponds to repetition. Also, the sync blocks in segment 54.10 (-24) are sync blocks numbered 57 to 71 in one track, where the 62 to 66 and 67 to 71 sync blocks are the 57 to 61 sync blocks. Corresponds to repetition. Sink blocks in segment 54.2 (-24) are sink blocks numbered 71 to 85 in one track, with 76-80 and 81-85th syncblocks repeating the 71-75th syncblock. Corresponding. Moreover, the sync blocks in segment 54.11 (-24) are sync blocks numbered 86 to 100 in one track, where the 91 to 95 and 96 to 100th sync blocks are the 86 to 90 sync blocks. Corresponds to repetition. The sync block in segment 54.3 (-24) is a sync block numbered 128 to 142 in one track, where 133 to 137 and 138 to 142 sync blocks are repeated in the 128 to 132 sync blocks. Corresponding. Moreover, the sync blocks in segment 54.12 (-24) are sync blocks numbered 114 to 128 in one track, where 119 to 123 and 124 to 128 sync blocks are the 114 to 118 sync blocks. Corresponds to repetition. Sink blocks in segment 54.4 (-24) are sink blocks numbered 157 to 171 in one track, where 162 to 166 and 167 to 171 sink blocks are repeated in the 157 to 161 sink blocks. Corresponding.
Sink blocks in segment 54.13 (-24) are sink blocks numbered 143 to 157 in one track, where 148 to 152 and 153 to 157 sink blocks are repeated in the 143 to 147 sink blocks. Corresponding. Sink blocks in segment 54.5 (-24) are sink blocks numbered 185 to 199 in one track, where 190 to 194 and 195 to 199 sink blocks are repeated in the 185 to 189 sink blocks. Corresponding.
Sinkblocks in segment 54.14 (-24) are sinkblocks numbered 171 through 185 in one track, where 176-180 and 181-185th syncblocks are repetitive of 171-175th syncblocks. Corresponding. Sink blocks in segment 54.6 (-24) are sink blocks numbered 214 through 228 in one track, where 219 through 223 and 224 through 228 sink blocks are repeated in the 214 through 218 sync blocks. Corresponding.
Sink blocks in segment 54.15 (-24) are sink blocks numbered 200 through 214 in one track, where 205 through 209 and 210 through 214 sink blocks are repeated in the 200 through 204 sync blocks. Corresponding. The sync blocks in segment 54.7 (-24) are sync blocks numbered 242 to 256 in one track, where 247 to 251 and 252 to 256th sync blocks are repeated in the 242 to 246 sync blocks. Corresponding.
Sink blocks in segment 54.16 (-24) are sink blocks numbered 228 to 242 in one track, where 233 to 237 and 238 to 242 sink blocks are repeated in the 228 to 232 sink blocks. Corresponding. Sink blocks in segment 54.8 (-24) are sink blocks numbered 271 to 285 in one track, where 276 to 280 and 281 to 285 sink blocks are repeated in 271 to 275 sink blocks. Corresponding.
Sink blocks in segment 54.17 (-24) are sink blocks numbered 257 to 271 in one track, where 262 to 266 and 267 to 271 sink blocks are repeated in the 257 to 261 sink blocks. Corresponding. Sink blocks in segment 58.18 (-24) are sink blocks numbered 285 to 299 in a track, where 290 to 294 and 295 to 299 sink blocks are repeated in 285 to 289 sink blocks. Corresponding.
Thus, during each rotation of the head drum during the -24 times nominal playback mode, 270 sync blocks (18x15 sync blocks) of the seventh information signal are read from the recording medium, which is the same number of sync blocks as in the + 24x playback mode. Corresponds to
FIG. 7A further shows the portion numbered 54.19 (-24) at the bottom edge for some of the tracks in the group of 48 tracks. In this case, these positions correspond to positions which can be read in the nominal reproduction mode of -24 times by the head having the second azimuth angle among the two heads. Since the illustrated position includes the subcode signal recording section, the information in the subcode recording section can be read in a nominal reproduction mode of -24 times as well.
The trick play sync blocks for each of the various trick play modes as described above have their own trick play sync block numbers. Thus, the numbers of these trick-playing syncblocks described below differ from the numbers used above to identify the exact location of the various segments within the track.
As a general rule, we can say
(a) For the trick play speed + 4x nominal speed and -4x nominal speed, a total of 100 trick play sync blocks, that is, 90 sync blocks containing information of the trick play signal in question and 10 including parity information The sinkblock is read during each rotation of the head drum. These 90 trick play sync blocks In the trick play mode, the number of tracks read during one revolution of the head drum is numbered 0 to 89, where the trick play sync block 0 corresponds to the first trick play sync block read by the head having the first azimuth. . In addition, the ten parity sync blocks are numbered 90 to 99 in the order in which they are read during one revolution of the head drum, where the trick regeneration sync block 90 is the first to contain parity information read by the head having the first azimuth angle. Corresponds to the first trick play sync block.
(b) For the trick play rate + 12x and -12x nominal speeds, a total of 180 trick play sync blocks, i.e. each trick play segment repeats 90 trick play sync blocks and one of each of these 90 trick play sync blocks Trick regeneration sink blocks corresponding to twice the 90 trick regeneration sync blocks are read out during each rotation of the head drum. Likewise, these 90 trick-play sync blocks are numbered 0 to 89 in the order in which they are read during said one rotation of the head in trick-play playback mode, wherein the sink blocks with number 0 are assigned to the head having the first azimuth angle. Corresponds to the first trick-play sync block read by
(c) For the trick play rate + 24x and -24x nominal speeds, a total of 270 trick play sync blocks, i.e. each trick play segment repeats 90 trick play sync blocks and each of these 90 trick play sync blocks The trick regeneration sync block corresponding to three times the 90 trick regeneration sync blocks is read out during each rotation of the head drum. Likewise, these 90 trick-play sync blocks are numbered 0 to 89 in the order in which they are read during said one rotation of the head in trick-play playback mode, wherein the sink blocks with number 0 are assigned to the head having the first azimuth angle. Corresponds to the first trick-play sync block read by
First, the number of trick play sync blocks for the first trick play signal (+ 4x play speed) will be described. In the time interval for one revolution of the head drum during playback at +4 times the play speed, the first head with the first azimuth angle scans the trick play segment 22.5 (+4), and the other head plays the trick play segment 22.6. Inject (+4). At this time, the first 45 sync blocks in segment 22.4 (+4) have a trick play sync block number having a value from 0 to 44. Also, the first 45 sync blocks in segment 22.6 (+4) have trick play sync block numbers with values from 45 to 89.
The five sync blocks in segment 22.5 (+4) containing parity information followed by 45 sync blocks numbered from 0 to 44 have a trick play sync block numbered from 90 to 94, and the parity The five sync blocks in segment 22.6 (+4), including 45 sync blocks numbered 45 through 89 followed by information, have trick replay sync blocks numbered 95 through 99.
The numbering scheme of the trick-playing sync block described above is valid for all pairs of segments 22.i (+4) and 22.i + 1 (+4), where i is odd. Accordingly, the numbering of the trick regeneration sync block becomes repetitive for each rotation of the head drum in the reproduction mode of +4 times.
Therefore, it is noteworthy that the number of trick-playing sync blocks in one segment becomes discontinuous over the boundary line between the sync block including parity information and the remaining sync blocks in the segment.
Next, the number of trick reproduction sync blocks with respect to the second trick reproduction signal (-4x reproduction speed) will be described. In the time interval for one revolution of the head drum during playback at -4 times the playback speed, the first head with the first azimuth scans the trick play segments 28.12 (-4) and 28.11 (-4), and the other The head scans trick play segments 29.10 (-4) and 28.9 (-4). At this time, the first 23 sync blocks in segment 28.12 (-4) have a trick play sync block number having a value from 0 to 22. In addition, the first 22 sync blocks in segment 28.11 (-4) have a trick play sync block number with a value from 23 to 44.
In addition, the first 23 sync blocks in segment 28.10 (-4) have a trick replay sync block number with a value from 45 to 67. The first 22 sync blocks in segment 28.9 (-4) have trick play sync block numbers with values from 68 to 89.
The two sync blocks in segment 28.12 (-4) containing parity information followed by 23 sync blocks numbered 0 through 22 have trick replay sync block numbers 90 and 91. The three sync blocks in segment 28.11 (-4) containing parity information followed by 22 sync blocks numbered 23 to 44 have trick playback sync block numbers 92 to 94. In addition, the two sync blocks in segment 28.10 (-4) containing parity information followed by 23 sync blocks numbered 45 to 67 have trick replay sync block numbers 95 and 96. The three sync blocks in segment 28.9 (-4) containing parity information followed by 22 sync blocks numbered 68 to 89 have trick replay sync block numbers 97 to 99.
The number scheme of the above-described trick play sync block is divided into four segments 28.1 (-4) and 28.1-i (-4). Valid for all groups consisting of 28.i-2 (-4) and 28.i-3 (-4), where i is 4, 8, 12, 16, 20 and 24. Accordingly, the numbering of the trick regeneration sync block becomes repetitive for each rotation of the head drum in the -4 times regeneration mode.
Therefore, it is noteworthy that the number of trick-playing sync blocks in one segment becomes discontinuous over the boundary line between the sync block including parity information and the remaining sync blocks in the segment.
The reason for selecting the generation order of the trick play sync block and the numbering of the trick play sync block for the -4x and + 4x trick play playback modes as described above is as follows. This selection has the advantage that the performance of ECC encoding on the trick-play data can be an optional recording feature, i.e., when ECC encoding is actually performed on the trick-play data at the time of recording, the ECC correction is a selective playback. It has the advantage that it can be a feature. This format enables different ECC encodings, for example, to require more or fewer trick-play sync blocks to store parity data. The parity sync block is located at the end of each of a plurality of segments, and the number system (0 to 89) of 89 trick-playing sync blocks in which the parity sync block number system (90 and more) includes 'real' information data. Since the number system of trick play sync blocks containing 'real' data remains unchanged, regardless of whether or not a trick play sync block containing parity data is present or not, or contains parity data. Regardless of whether a large number of trick-playing sync blocks exists, the number system of trick-playing sync blocks can be processed inside the playback apparatus.
Next, the number system of trick play sync blocks for the third trick play signal (+ 12x play speed) will be described. In the time interval for one revolution of the head drum during playback at +12 times the play speed, the first head with the first azimuth angle is the trick play segment 34.i (+12), where i is 5 to 8 Value), and the other head scans trick play segment 34.j (+12), where j has a value of 9-12. At this time, the first 12 sync blocks in segment 34.5 (+12) have a trick play sync block number having a value from 0 to 11. Also, the first 11 sync blocks in segment 34.6 (+12) have a trick play sync block number with a value from 12 to 22. In addition, the first 11 sync blocks in segment 34.7 (+12) have a trick play sync block number with a value from 23 to 33. The first 11 sync blocks in segment 34.8 (+12) have trick play sync block numbers with values from 34 to 44.
The first 12 sync blocks in segment 34.9 (+12) have trick play sync block numbers with values from 45 to 56. Also, the first 11 sync blocks in segment 34.10 (+12) have a trick play sync block number with a value from 57 to 67. The first 11 sync blocks in segment 34.11 (+12) have trick play sync block numbers with values from 68 to 78. Also, the first 11 sync blocks in segment 34.12 (+12) have a trick play sync block number with a value from 79 to 89.
The second 11 or 12 sync blocks corresponding to the repetition of each of the first 11 or 12 sync blocks in one segment have the same trick replay sync block number as the sync block in which they are repeated.
The number scheme of the above-described trick play sync block is valid for all groups of eight segments 34.i (+12), where i has a value of 5 to 12, or i is 13,... 16, 1,... Has a value of 4. Accordingly, in the +12 times reproduction mode, the numbering of the trick reproduction sync blocks from 0 to 89 becomes repetitive for each rotation of the head drum.
Next, a description will be given of the number system of trick play sync blocks for the fourth trick play signal (-12x play speed). In the time interval for one revolution of the head drum during playback at -12 times the playback speed, the first head with the first azimuth angle is the trick play segment 40.i (-12), where i is 5 to 9 Value), and the other head scans the trick replay segment 40.j (-12) (where j has a value of 1 to 4). At this time, the first 10 sync blocks in segment 40.5 (-12) have a trick play sync block number having a value from 0 to 9. Also, the first ten sync blocks in segment 40.6 (-12) have a trick play sync block number with a value from 10 to 19. In addition, the first 10 sync blocks in segment 40.7 (-12) have a trick play sync block number with a value from 20 to 29. The first 10 sync blocks in segment 40.8 (-12) have a trick play sync block number with a value from 30 to 39. The first 10 sync blocks in segment 40.9 (-12) have a trick play sync block number with a value from 40 to 49. Also, the first 10 sync blocks in segment 40.1 (-12) have a trick play sync block number with a value from 50 to 59. The first 10 sync blocks in segment 40.1 (-12) have a trick play sync block number with a value from 50 to 59. In addition, the first 10 sync blocks in segment 40.2 (-12) have a trick play sync block number with a value from 60 to 69. The first ten sync blocks in segment 40.3 (-12) have a trick play sync block number with a value from 70 to 79. Also, the first 10 sync blocks in segment 40.4 (-12) have a trick play sync block number with a value from 80 to 89.
The second 10 sync blocks in a trick play segment corresponding to the repetition of the first 10 sync blocks in one segment have the same trick play sync block number as the sync block in which they are repeated.
The numbering scheme of the trick play sync block described above is valid for all groups of nine segments 40.i (-12) to 40.i + 8 (-12), where i has values of 1 and 10. . Accordingly, the numbering of the trick regeneration sync block from 0 to 89 becomes repetitive for each rotation of the head drum in the regeneration mode of -12 times.
Next, the number system of trick reproduction sync blocks for the fifth trick reproduction signal (+ 24x reproduction speed) will be described. In the time interval for one revolution of the head drum during playback at a playback speed of +24 times, the first head with the first azimuth is the trick play segment 48.i (+24), where i is 1 to 9 Value), and the other head scans the trick replay segment 48.j (+24), where j has a value of 10-18. At this time, the first five sync blocks in segment 48.1 (+24) have a trick play sync block number having a value from 0 to 4. Also, the first five sync blocks in segment 48.2 (+24) have trick play sync block numbers with values from 5 to 9. Also, the first five sync blocks in segment 48.3 (+24) have trick play sync block numbers with values from 10 to 14. The first five sync blocks in segment 48.4 (+24) have a trick play sync block number with a value from 15 to 19. The first five sync blocks in segment 48.5 (+24) have trick play sync block numbers with values from 20 to 24. Also, the first five sync blocks in segment 48.6 (+24) have trick play sync block numbers with values from 25 to 29. The first five syncblocks in segment 48.7 (+24) have trick play syncblock numbers with values from 30 to 34. Also, the first five sync blocks in segment 48.8 (+24) have trick play sync block numbers with values from 35 to 39. The first five sync blocks in segment 48.9 (+24) have trick play sync block numbers with values from 40 to 44. Also, the first five sync blocks in segment 48.10 (+24) have trick play sync block numbers with values from 45 to 49. The first five sync blocks in segment 48.11 (+24) have trick play sync block numbers with values from 50 to 54. Also, the first five sync blocks in segment 48.12 (+24) have trick play sync block numbers with values from 55 to 59. The first five sync blocks in segment 48.13 (+24) have trick play sync block numbers with values from 60 to 64. Also, the first five sync blocks in segment 48.14 (+24) have trick play sync block numbers with values from 65 to 69. The first five sync blocks in segment 48.15 (+24) have trick play sync block numbers with values from 70 to 74. In addition, the first five sync blocks in segment 48.16 (+24) have trick play sync block numbers with values from 75 to 79. The first five sync blocks in segment 48.17 (+24) have trick play sync block numbers with values from 80 to 84. Also, the first five sync blocks in segment 48.18 (+24) have a trick play sync block number with a value from 85 to 89.
Five sync blocks of the second group and five sync blocks of the third group in the plurality of segments correspond to repetition of five sync blocks of the first group in one segment. These syncblocks have the same trick play syncblock number as the syncblock in the first group in which they are repeated.
The numbering scheme of the trick play sync block described above is valid for all groups of 18 segments 48.i (+24) in a group of 48 tracks, where i has values of 1 and 18. Accordingly, the numbering of the trick regeneration sync block from 0 to 89 becomes repetitive for each rotation of the head drum in the reproduction mode of +24 times.
Next, the number scheme of the trick replay sync block for the sixth trick replay signal (-24x replay speed) will be described. In the time interval for one revolution of the head drum during playback at -24 times the playback speed, the first head with the first azimuth angle is the trick play segment 54.i (-24), where i is 9 to 18 Value), and the other head scans trick-play segment 54.j (-24), where j has a value of 1-8. At this time, the first five sync blocks in segment 54.9 (-24) have a trick play sync block number having a value from 0 to 4. Also, the first five sync blocks in segment 54.10 (-24) have trick play sync block numbers with values from 5 to 9. Also, the first five sync blocks in segment 54.11 (-24) have trick play sync block numbers with values from 10 to 14. The first five sync blocks in segment 54.12 (-24) have trick play sync block numbers with values from 15 to 19. The first five sync blocks in segment 54.13 (-24) have trick play sync block numbers with values from 20 to 24. Also, the first five sync blocks in segment 54.14 (-24) have trick play sync block numbers with values from 25 to 29. The first five syncblocks in segment 54.15 (-24) have trick play syncblock numbers with values from 30 to 34. In addition, the first five sync blocks in segment 54.16 (-24) have a trick play sync block number with a value from 35 to 39. The first five sync blocks in segment 54.17 (-24) have trick play sync block numbers with values from 40 to 44. Also, the first five sync blocks in segment 54.18 (-24) have a trick play sync block number with a value from 45 to 49. The first five sync blocks in segment 54.1 (-24) have a trick play sync block number with a value from 50 to 54. Also, the first five sync blocks in segment 54.2 (-24) have trick play sync block numbers with values from 55 to 59. The first five sync blocks in segment 54.3 (-24) have trick play sync block numbers with values from 60 to 64. Also, the first five sync blocks in segment 54.4 (-24) have trick play sync block numbers with values from 65 to 69. The first five sync blocks in segment 54.5 (-24) have trick play sync block numbers with values from 70 to 74. Also, the first five sync blocks in segment 54.6 (-24) have trick play sync block numbers with values from 75 to 79. The first five sync blocks in segment 54.7 (-24) have a trick play sync block number with a value from 80 to 84. Also, the first five sync blocks in segment 54.8 (-24) have a trick replay sync block number with a value from 85 to 89.
Five sync blocks of the second and third groups in the plurality of segments correspond to repetitions of five sync blocks of the first group in one segment. The sync blocks in these second and third groups have the same trick play sync block number as the sync blocks in the first group in which they are repeated.
The numbering scheme of the trick play sync block described above is valid for all groups of 18 segments 54.i (-24) in a group of 48 tracks, where i has values of 1 and 18. Accordingly, the numbering of the trick regeneration sync block from 0 to 89 becomes repetitive for each rotation of the head drum in the regeneration mode of -24 times.
The trick reproduction sync block numbers 0 to 99 described above require a 7-bit count word indicated by TPSB #. While scanning the recording medium by one of the readheads in the trick play mode, a maximum of 55 trick play sync blocks are read. Therefore, in consideration of the head connected to the airframe medium, the 6-bit count word RSB # can be used as the sync block number of the trick play sync block, thus saving one bit during the storage of the trick play sync block on the recording medium. Can be.
The 7-bit trick play sync block number TPSB # can be converted to a 6-bit number RSB # in the following manner:
1.1 Trick play sync block number less than 50 and corresponding trick play sync
If the lock is recorded by the first head having a first azimuth angle, RSB # is TPSB #
Is equal to the six least significant bits of.
1.2 Otherwise, RSB # equals the six least significant bits of (TPSB # -40)
Do.
When playing in trick play mode, the inverse conversion to trick play sync block numbers is done as follows:
2.1 The RSB # is smaller than 50, and the corresponding trick-play sync block has the first azimuth.
The six least significant bits of TPSB # described above when read by the first head having
Is the same as RSB #. At this time, the seventh bit of TPSB # is taken as '0'.
2.2 Otherwise, TPSB # = RSB # + 40.
The head having the first azimuth angle reads the 0 to 48 and 90 to 94th trick reproduction sync blocks during one scanning process, and the head having the second azimuth angle is 45 to 89th and 95 to 99th trick reproduction sync blocks. When reading, the trick play sync block number TPSB # for the trick play play mode of + 4x is shown in the following table.
TPSB #TP data SB'sTP Parity SB's First azimuth0 … 4990... 94 2nd azimuth45.. 8995. 99
If the conversion is performed as described above, RSB # becomes as follows.
RSB #TP data SB'sTP Parity SB's First azimuth0 … 4950... 54 2nd azimuth5... 4955. 59
As can be seen from the second table, the '40' given in the equation described in 1.2 above cannot have a larger value, in which case the RSB # for the trick-play parity sync block becomes less than 50, so This is because the trick play sync block read by the head having one azimuth angle has the same sync block number and cannot be allowed. Moreover, the value that can be subtracted from TPSB # cannot have a value less than 36, in which case the RSB # for the trick-play parity syncblock read by the head with the second azimuth angle has a value of 59-63. Because it has. 63 is the largest number that can be represented by a 6 bit RSB word.
Next, the format of the trick reproduction sync block will be described with reference to FIG. The trick regeneration sync block has the same length as other sync blocks in the main data area 12 shown in FIG. 1 in which the first digital information signal is stored. The trick play sync block has a length of 112 bytes, a sync word of 2 bytes in length, an identification unit 60 denoted by ID, a header portion 61 denoted by 'main header', and a data-assisted ( data-aux) " and an auxiliary byte 62, and a data area 64 having a length of 104 bytes. The data area 64 has a space for storing 96-byte data of the trick reproduction signal (one of the second to seventh information signals) and 8 parity bytes.
FIG. 9 shows two bytes 70 and 71 of the main header area 61 shown in FIG. TPSB # is represented by a number of 7 bits, but only 6 bits, i.e., bits b 0 to b 5 of byte 72 of the main header area 61 are used to store the trick play sync block number TPSB #. The number of these six bits that can be stored in the six bits b 0 through b 5 of byte 72 is indicated by RSB #.
Moreover, the trick play speed identifier is stored in the trick play sync block described above. The trick play speed identifier identifies the trick play speeds ± 4x, ± 12x and ± 24x. For this identification, a 2-bit word is sufficient. This two-bit trick reproduction rate identifier is stored in the two remaining bits b 6 and b 7 of byte 72 shown in FIG. Moreover, the trick play sink block described above by the direction identifier to identify a trick play block for the trick play speed identified by the 2-bit trick play speed identifier as a trick play sync block for the speed in the forward or backward direction. Need to be stored in. Byte 70 shown in FIG. 9 in the main header area 61 shown in FIG. 8 can be used to store the direction identifier. In particular, the 2 bit word '10' means that the trick play sync block is for the trick play speed in the forward direction, while the 2 bit word '11' means that the trick play sync block is for the trick play speed in the reverse direction. To mean, the two bit words b 3 , b 2 contain a direction identifier. In addition, bits b 3 and b 2 = '00 'in byte 70 mean that the sync block is a sync block including' normal reproduction 'data.
In addition to the trick play sync block, the normal play block may include dummy data. This means that this data area 64 of the sync block contains useless information about the trick play speed associated with the trick play sync block. When the two bit words b 3 and b 2 of byte 70 are '01', this means that the sink block in question includes dummy data. Therefore, for such a dummy data sync block, it is impossible to store the above-mentioned direction identifier in the same position within the byte 70. In this case, two bits b 0 and b 1 of byte 70 are used. In particular, when b 3 , b 2 are '01' (dummy data), bits b 0 , b 1 have the following meanings:
b 1 , b 0 = '00' means dummy data for 'normal play'.
b 1 , b 0 = '01' means dummy data for trick play in the forward direction.
b 1 , b 0 = '10' means dummy data for trick play in the reverse direction.
It is obvious that alternative two-bit words may be used as an alternative to this. For example, b 1 , b 0 = '10' may mean dummy data for trick play in the forward direction, and '01' may mean dummy data for trick play in the reverse direction.
Another feature to be described is the time stamping of the trick play sync block. Time stamping is well known in the art. For this, see US Pat. No. 5,579,183, reference document D1, and WO 96 / 30,905, publication D2, reference document. The document describes a process of recording a plurality of MPEG packets on a recording medium, where a time stamp is added to the MPEG packet when it arrives, and then the packet is recorded. At the time of reproduction, a packet is read from a recording medium, a time stamp is retrieved from the packet, and used to supply the packet to the output at a precise moment.
In Fig. 10, the manner in which MPEG transport packets having a length of 188 bytes is stored in the data area 64a of two consecutive sync blocks, in particular two consecutive sync blocks, is shown. First, a packet header 75 having a length of 4 bytes is stored in the data area 64a of the first sync block of the two sync blocks indicated by SB n . Next, a 92-byte MPEG packet is stored in the remainder of the data area 64a of the sync block SB n . The remaining 96 bytes of the MPEG packet are stored in the data area 64a of the second sync block SB n + 1 . At this time, the time stamp corresponding to the transport packet is stored in the packet header 75. This is shown in FIG. To be precise, the time stamp for 'normal play' data is 22 bits long and is stored in the last 22 bits of the packet header 75.
The 22-bit time stamp for the 'normal reproduction' data is divided into a TSL (time stamp low) portion and a TSH (time stamp high) portion. The TSL portion has an 18-bit length and is run periodically with a modulo value of 225,000 for a device in which the head drum rotates at 1800 rpm, or a device in which the head drum rotates at 1800 / 1.001 rpm. For 225,225, the modulo value is executed periodically. In addition, the TSH portion has a length of 4 bits and is periodically executed with a modulo value of 12. Each time it returns to zero for TSL, the TSH value increases by one.
In the recording device described later, a time stamp counter can be used. In order to generate a time stamp for the MPEG packet for the 'normal play' information signal, the time stamp counter has a period equal to six revolutions of the head drum. In this embodiment, the time stamp counter generates a 22 bit time stamp in the form of a count word with a clock frequency of 27 MHz.
Trick reproduction information for a specific trick reproduction speed can be obtained from the MPEG data stream by retrieving a plurality of packets including known I-frames from the MPEG data stream and storing these packets in a trick reproduction sync block.
In order to generate a time stamp for the MPEG packet for the trick reproduction information signal, a time stamp counter which is the same counter as the above counter can be used. This time stamp counter has a period equal to one revolution of the head drum. In this embodiment, this time stamp counter generates a 20 bit count word with a clock frequency of 27 MHz. The time stamp for the trick-play data includes an 18-bit TSL (time stamp low) portion and TSH '(time stamp high) portion that are the same as the TSL portion described above for the normal reproduction time stamp. The TSL portion described above is periodically executed with a modulus of 225,000 for a device with a head drum rotating at 1800 rpm, or with a modulus with a modulus of 225,225 for a device with a head drum rotating at 1800 / 1.001 rpm. Is executed. In addition, the TSH 'portion has a length of 2 bits and is periodically executed with a modulo value of 4. Each time it returns to zero for TSL, the TSH value increases by one. As a result, the period of TSL is equal to one quarter of one revolution of the head drum, and the trick replay time stamp counter becomes periodic with one revolution of the head drum. The time stamp counter is synchronized with the head switch pulses typically present inside the device.
The 20-bit time stamp is stored in the packet header 75 of the first sync block of two successive trick-playing sync blocks in which MPEG packets corresponding to the time stamp are stored. See FIG. I hope.
Accordingly, a transport packet for storing in two consecutive trick play sync blocks has a time stamp, and two consecutive trick play sync blocks in which the transport packets are stored are stored in a track in which these trick play sync blocks are recorded. Has a trick-playing sync block number associated with the location in question.
From the time stamp added to the transport packet, the nominal trick play sync block number for the two trick play sync blocks in which the transport packet is stored can be derived using the following equation:
NTPSB # = int [(k + n / N) · 90/4],
Where NTPSB # represents the nominal trick-play sync block number, N is 225,000 for the recording device with the rotating head drum rotating at 1800 rpm, and 225,225 for the recording device with the rotating head drum rotating at 1800 / 1.001 rpm, n Is the decimal value of TSL and k is the decimal value of TSH '.
Next, two successive trick reproduction sync blocks are recorded at specific positions in one or two tracks of the recording medium. These positions correspond to the actual trick play sync block number indicated by ATPSB # stored inside the trick play sync block.
The relationship between the actual trick play sync block number ATPSB # of the trick play sync block and the nominal trick play sync block number NTPSB # derived for this block is as follows:
NTPSB #-45 <ATPSB # <NTPSB # + 45.
In this way, the position at which a trick replay sync block comprising a portion of the trick replay packet is recorded on the track on the recording medium during one revolution of the head drum is not too far from the position at which it should be optimally recorded, so that recording at the time of reproduction Ensure that the buffer memory for storing packets read from the medium does not have to be large. The above formula makes it clear that the trick play sync block comprising a part of the trick play packet is recorded on the same track as the nominal position, or before or after the track. However, even if recorded on the previous track or the subsequent track, it is possible to ensure that the trick play block moves back to its correct position when viewed in time at the time of playback.
The formula given above is valid for all the trick play information signals recorded on the recording medium, in which case, when ATPSB # is selected to be less than 0, this means that the trick play sync block having the trick play sync block number ATPSB # + 90 is used. This means that during the previous rotation of the head drum, while ATPSB # is selected to be greater than 89, this means that the trick play sync block with the trick play sync block number ATPSB # -90 is recorded during the next revolution of the head drum. Note that it means
Next, a description will be given of an apparatus having a spiral scanning form for recording trick reproduction information on a recording medium in the longitudinal direction. FIG. 13 shows a recording apparatus having an input terminal 111 for receiving a video signal and an audio signal corresponding thereto. In this case, the video signal and the corresponding audio signal are encoded into a plurality of transport packets included in the MPEG serial data stream known in the art. In this case, the input terminal 111 is connected to the input 112 of the 'regular playback' processing unit 114. In addition, a 'trick play' processing unit 116 having an input 117 connected to the input terminal 111 is provided. The outputs 119 and 120 of the 'normal play' processing unit 114 and the 'trick play' processing unit 116 are connected to corresponding inputs of the multiplexer 122. The above 'normal play' information as well as 'trick play' information are recorded in the main area recording section 12 of the track shown in FIG.
For details on the 'normal reproduction' processing unit 114 and the 'trick reproduction' processing unit 116 described above, refer to EP-A 702,877, which is the document D1 in the related literature list.
There is a subcode and an auxiliary signal generator 124 for supplying subcode signal information for storage in the subcode signal recording section 4 and for supplying an auxiliary signal for storing in the auxiliary signal recording section 8. For this, see FIG. 2. The output of the multiplexer 122 and generator 124 is connected to the input of the corresponding error correction encoder section 126. The error correction encoder unit 126 performs an error correction encoding process on the 'normal play' (video and audio) information and the trick play information, so that the parts 12b and 12 of the main signal recorder 12 shown in FIG. Parity information shown in part 64b of the sync block shown in FIG. 8 and FIG. 10 can be obtained.
The recording apparatus further includes a generator 130 for adding sink and ID information for the sync block as shown in FIG. After synthesizing the signal in the synthesis unit 132, the synthesized signal is applied to the channel encoding unit 134, and channel encoding is performed on the synthesized signal inside the encoding unit. In this case, the channel encoding process performed by the encoding unit 134 is known. For an example of such channel encoding, see US Pat. No. 5,142,421, document D3, of the related literature list.
The output of the channel encoding unit 134 is connected to the input of the recording unit 136, and the recording unit uses at least two heads 142 and 144 disposed on the rotating head drum 146, so that the encoding unit ( The data stream obtained using 134 is recorded in the oblique track on the recording medium 140. Since the recording heads 142 and 144 have head gaps with different azimuth angles (for example), the head 142 records a track with an azimuth angle from the lower left to the upper right in FIG. 1 and the head, 144 is shown in FIG. Record the track with the azimuth from the top left to the bottom right. Moreover, the time stamp generator 147 is used to generate time stamps for the normal playback processing unit 114 and the trick playback processing unit 116.
There is a microprocessor unit 148 to control the operation of the various blocks as follows:
Control of the normal reproduction signal processing block 114 via the control wiring 150,
Control of the trick-play signal processing block 116 via the control wiring 152,
Control of the subcode signal and auxiliary signal generation block 124 via control wiring 154,
Control of the error correction encoding block 126 via the control wiring 156,
Control of the sync signal and ID signal generation block 130 via the control wiring 158,
Control of the channel encoding block 134 via the control wiring 160,
Control of the feed rate of the record carrier and the rotation of the head drum 146 via the control wiring 162,
Control of the time stamp generator 147 via the control wiring 164.
The trick reproduction processing unit 116 is configured to retrieve I-frame information from the first information signal by a method known in the art. An additional error correction encoding step is performed on the trick play information in the processing unit 116 to generate 10 trick play sync blocks including parity information on trick play speeds of + 4x and -4x. Moreover, repetition of the trick reproduction sync block is generated for the + 12x, -12x, + 24x, and -24x trick reproduction information signals.
Further, a trick play sync block is generated for each trick play information signal in the sense that a trick play speed identifier and a direction identifier are generated for each trick play sync block and stored in the trick play sync block at the above position. In addition, the trick play sync block number STPSB # is generated and stored in the trick play sync block in the same manner as described above, and a time stamp is added to each packet in various trick play information signals.
Next, the 'normal play' sync block generated by the trick play sync block and the normal play signal processing unit 114 is synthesized in the multiplexer unit 122, and information is transmitted to one complete track by one head of the plurality of heads. In order to record, a sequence consisting of a plurality of sync blocks of normal reproduction information and trick reproduction information is generated so that one main data area 12 of the 48 tracks shown in FIG. 1 can be generated.
Subcode data and auxiliary data are added and error correction encoding is performed on the synthesized normal reproduction data and trick reproduction data, so that parity information for the track portion 12b is obtained. Moreover, a sync word and identification information are added. Next, a channel encoding process is performed on this information before recording the information on the track.
At this time, it should be noted that when recording to a group of 48 consecutive tracks, there are no trick play segments in the two tracks in each group corresponding to the first track and the last track shown in FIG. . This arrangement offers the possibility of realizing the editing, where the editing point can be selected precisely with the position of two tracks in which no trick-playing segment has been recorded therein.
Hereinafter, an embodiment of the time stamp generator 147 will be described. The time stamp generator 147 is provided with an oscillator locked to a program clock reference (PCR) included in an MPEG packet, and the oscillator supplies a count pulse having a 27 MHz frequency to the counter. Known in document D2, WO 96 / 30,905-A2.
FIG. 14 shows one embodiment of a time stamp generator 147 equipped with a 27 MHz oscillator 172 that supplies a 27 MHz clock pulse to the counter 174. In response to this, the counter 174 generates a 'normal play' (NP) time stamp at the speed of 27 MHz at the output 170 for supply to the normal play processing unit 114. The 27 MHz clock pulse is also supplied to the frequency divider 176, which divides the clock frequency into four. This value 4 is related to the ratio of the first trick play speed x4 to the nominal speed 1x. Clock pulses divided at four are supplied to the counter 178, reverse counter 180, and another frequency divider 182. The counter 178 generates a trick play (TP1) time stamp for the first trick play information signal corresponding to a trick play signal for a play speed that is +4 times the nominal speed, and outputs the TP1 time stamp (172a). Is supplied to the trick reproducing processing unit 116 through. In addition, the inverse counter 180 supplies a trick play (TP2) time stamp for the second trick play information signal corresponding to a trick play signal for a play speed of -4 times the nominal speed, and outputs this TP2 time stamp. It supplies to the trick play processing unit 116 via 172b.
The reason for frequency division by the factor of 4 in the frequency divider 176 is as follows. Assume that the NT time stamp generated at the counter 174 is used to time stamp the packet for the first trick play signal. When playing back at four times the nominal speed, these packets will come in at four times the speed. As in the frequency divider 176, by dividing the frequency of occurrence of the time stamps by 4 and using these time stamps to time stamp the packets of the first trick play signal, it is possible to correct the packet of the trick play signal at the time of play in the trick play mode. The timing can be restored. Moreover, in order to obtain an accurate timing signal at the time of reproduction of the -4 times trick reproduction signal, it is necessary to reverse the generation order of the time stamps as a function of time. This is realized by inverting the count value at the inverse counter 180.
The frequency of the clock pulse given by frequency divider 176 to frequency divider 182 is divided by three by frequency divider 182. This value 3 relates to the ratio of the second trick play speed 12x to the first trick play speed 4x. Clock pulses divided at three frequencies are supplied to a counter 184, a counter counter 186, and another frequency divider 188. The counter 184 supplies a trick play (TP3) time stamp for a third trick play information signal corresponding to a trick play signal for a play speed at +12 times the nominal speed, and outputs this TP3 time stamp (172c). Is supplied to the trick reproducing processing unit 116 through. In addition, the inverse counter 186 supplies a trick play (TP4) time stamp for the fourth trick play information signal corresponding to a trick play signal for a play speed at -12 times the nominal speed, and outputs the TP4 time stamp. The trick play processing unit 116 is supplied via 172d.
The frequency of the clock pulse given by frequency divider 182 to frequency divider 188 is divided by two by frequency divider 188. This value 2 relates to the ratio of the third trick play speed 24x to the second trick play speed 12x. Clock pulses divided at two frequencies are supplied to the counter 190 and the reverse counter 192. The counter 190 supplies a trick play (TP5) time stamp for the fifth trick play information signal corresponding to a trick play signal for a play speed at +24 times the nominal speed, and outputs the TP5 time stamp (172e). Is supplied to the trick reproducing processing unit 116 through. In addition, the inverse counter 192 supplies a trick play (TP6) time stamp for the sixth trick play information signal corresponding to a trick play signal for a play speed of -24 times the nominal speed, and outputs the TP6 time stamp. It supplies to the trick regeneration processing unit 116 via 172f.
FIG. 15 schematically shows an embodiment of a reproducing apparatus for reproducing information from a recording medium 140 obtained by using the recording apparatus shown in FIG. This reproducing apparatus includes a reading section 250 having at least two read heads 252 and 254 for reading information from an inclined track on the recording medium 140. One readhead has a gap with the same azimuth as the azimuth of the recording head 142 and the other readhead has a gap with the same azimuth as the azimuth of the recording head 144. The output of the reader 250 is connected to the input of the channel encoder 254. The channel encoding unit may be configured to perform a 25-to-24 decoding process on the read signal to convert a 25-bit word inside the input data stream into 24 bits, as disclosed in document D3. Next, error correction is performed in the error correction unit 258.
The error correction unit 258 described above uses the &quot; normal playback &quot; playback mode based on the parity information read in part 12b of the track shown in FIG. 2 and the parity information stored in part 64b of the sync block shown in FIG. Is used to perform error correction on information read from the record carrier. In the trick play playback mode, only error correction based on parity information stored inside the portion 64b of the trick play sync block can be performed (can be performed).
The output of the error correction unit 258 is connected to an input 259 of the 'normal reproduction' processing unit 260. Furthermore, a 'trick play' processing unit 262 having an input connected to the output of the error correction unit 258 is provided. The outputs 264 and 265 of the 'normal play' processing unit 260 and the 'trick play' processing unit 262 respectively correspond to corresponding terminals a and b of the switch 266 whose c terminal is connected to the output terminal 268. Each is connected.
When the reproducing apparatus is switched to the 'normal play' regeneration mode, this means that the recording medium 140 is transferred at the nominal speed, the 'normal play' processing unit 260 is enabled and the switch 266 is moved to the position ac. It means to switch. In addition, when the playback device is switched to a 'trick play' playback mode, also called a 'feature mode', this means that the recording medium 140 is conveyed at a speed other than the nominal speed and the 'trick play' processing unit 262 It is enabled and means that the switch 266 is switched to position bc.
In order to enable the 'trick play' regeneration mode, the reproducing apparatus is further provided with tape servo control means 270 for generating a control signal for controlling the speed of the recording medium 140. In particular, the control means 270, in the first trick play mode in which the speed of the recording medium is +4 times the nominal playback speed, according to FIG. 1, the head 252 crosses the track exactly along the lines 24.2 and 24.2 and the head 254 In FIG. 1, a control signal is generated during the 'trick play' playback mode to transport the recording medium 140 so as to cross the track exactly along lines 26.1 and 26.2.
In the second trick-play mode in which the speed of the recording medium is -4 times the nominal playback speed, the control means 270 according to FIG. 3 has the head 252 crossing the track exactly along the lines 30.1 and 30.2 and the head 254 is shown in FIG. A control signal is generated to precisely cross the track along lines 32.1 and 32.2.
Further, in the third trick play mode in which the speed of the recording medium is +12 times the nominal playback speed, the control means 270 according to FIG. 4 shows that the head 252 crosses the track exactly along the lines 37.1 and 37.2 according to FIG. In Fig. 4, a control signal is generated so as to accurately cross the track along the lines 36.1 and 36.2.
In the fourth trick-play mode in which the speed of the recording medium is -12 times the nominal reproduction speed, the control means 270, according to FIG. 5, the head 252 crosses the track exactly along the line 42 and the head 254 in FIG. A control signal is generated to accurately cross the track along line 44.
Further, in the fifth trick regeneration mode in which the speed of the recording medium is +24 times the nominal reproduction speed, the control means 270 according to FIG. A control signal is generated to precisely cross the track along line 51.
In the sixth trick-playing mode in which the speed of the recording medium is -24 times the nominal playback speed, the control means 270 according to FIG. 7 has the head 252 crossing the track exactly along line 56 and the head 254 in FIG. A control signal is generated to accurately cross the track along line 58.
The recording medium conveyance control realized by the above-described method is referred to as track selection conveyance control in the sense that a specific path across the recording medium is selected for reproduction in the trick-play reproducing mode and the above path starts at a specific track on the recording medium. You can give it a name. Moreover, these paths are selected so that at least one of the two readheads can read the subcode information recorded in the recording section 4 of the plurality of tracks. In FIG. 1 this corresponds to the head along paths 24.1 and 24.2. The heads along the paths 26.1 and 26.2 cannot read the subcode recording section 4 because they scan the subcode recording section of the track with the wrong azimuth. In FIG. 3, this corresponds to a head along paths 30.1 and 30.2. The heads along the paths 32.1 and 32.2 are unable to read the subcode recording section 4 because they scan the subcode recording section of the track with the wrong azimuth angle. In FIG. 4, this corresponds to a head along paths 37.1 and 37.2. The heads along the paths 36.1 and 36.2 cannot read the subcode recording section 4 because they scan the subcode recording section of the track with the wrong azimuth. In FIG. 5, this corresponds to a head along path 42. The head along the path 44 cannot read the subcode recording section 4 because it scans the subcode recording section of the track having the wrong azimuth angle. In FIG. 6, this corresponds to a head along path 50. The head along the path 51 cannot read the subcode recording section 4 because it scans the subcode recording section of the track having the wrong azimuth angle. In FIG. 7 this corresponds to the head along path 58. The head along the path 56 cannot read the subcode recording section 4 because it scans the subcode recording section of the track having the wrong azimuth angle.
The playback process in the trick play playback mode will now be described in more detail. During trick play reproduction, an information burst of 'normal play' data and an information burst of 'trick play' data are read by two heads during one revolution of the head drum. The 'normal play' data is not completely ignored, and as long as the complete 'normal play' sinkblocks are read, these sync blocks are identified as 'normal play' data by their identifiers (bits b 3 , b in byte 70). 2 becomes '00', see FIG. 9), which is ignored.
The sync block having the trick playback speed identifier stored in the remaining two bits b 7 , b 6 of byte 72 shown in FIG. 9 and corresponding to the trick playback playback speed in question is read, and the direction identifier is a trick in the forward direction. As soon as the playback speed is identified (bits b 3 and b 2 of byte 72 shown in FIG. 9 become '10'), the read sync block is detected as a trick playback sync block for a nominal playback mode of +12 times and subsequently It is stored in the trick play processing unit 262 for processing.
For +4 times the reproduction speed as well as -4 times the reproduction speed, parity data read out from the recording medium during one revolution of the head drum is converted to ECC for trick reproduction data retrieved from the recording medium during the same rotation of the head drum. Used to perform For the remaining trick-play reproduction speed, iteration of the trick-play sync block is used to perform error correction on the reproduced data.
The trick play sync block number for each trick play sync block is an RSB stored in six bits b 0 to b 5 of byte 72 in the above-described manner, using knowledge of which head is in play contact with the recording medium. Can be derived from #. Once the trick play sync block numbers are derived, these numbers are used to store the trick play sync block in a specific memory location within the process memory included in the processor 262.
At this time, it should be noted that it is more preferable to use the trick play sync block number than to use the sync block number to store the trick play sink block in the process memory. The trick play sync block number is directly related to the memory location in the process memory in which the trick play sync block is stored. If the sync block number is used instead, a conversion table for converting the sync block number to the corresponding trick play sync block number is required in order to store the trick play sync block at the correct position in the process memory. Accordingly, such a conversion table must be stored inside the playback apparatus. However, such a conversion table is obtained in the new version of the recording / playback system when another correspondence is selected between the syncblock number and the trick play syncblock number, which makes the system obsolete and is obtained using the old system. In the sense that the tape becomes unusable in the new system, it is possible to make the above recording / reproducing system incompatible with 'future compatibility'.
Moreover, since a trick play sync block having a specific trick play sync block number can be stored at a variable position inside a track on a recording medium, by using the trick play sync block number, recording of a trick play sync block on a recording medium is performed. More flexibility By changing this position, the sync block number changes. Since the trick play sync block number is not changed, regardless of where the trick play sync block is stored in the track at the time of playback, the trick play sync block is stored at the correct position inside the process memory. Moreover, no memory space is required to store the conversion table and perform the conversion process.
Accordingly, a trick play packet can be retrieved from each of two consecutive trick play sync blocks. The time stamp for each packet of the trick replay information signal is derived from the packet header 75, see FIG.
Inside processor 262, the time stamp derived from each packet is compared with a reference time stamp generated by a reference time stamp counter contained within processor 262 having a 27 MHz frequency. If the time stamp value of the packet coincides with the value of the type stamp generated by the reference time stamp counter, this packet is output at output 265 to obtain a valid MPEG transport stream at output terminal 268. An MPEG decoder may be included within the device, connected to the terminal 286 or separate from the device.
Although the present invention has been described with reference to its preferred embodiments, it is obvious that these embodiments are not given to limit the invention. Accordingly, various modifications are possible to those skilled in the art to which the present invention pertains without departing from the scope of the present invention as defined by the claims. Therefore, as the first information signal, a signal other than a digital video signal and / or an audio signal may be used, such as a data signal. Moreover, the trick play signal recorded in the trick play segment may be an information signal that has nothing to do with the first digital information signal. In such an embodiment, the recording medium is a recording medium provided with a plurality of transmission channels for transmitting independent information signals thereon.
Moreover, the present invention encompasses all of these novel features or combinations of these novel features described herein.
The advantages of the above-described recording / reproducing apparatus can be summarized as follows:
1. Trick-reproducing sync block of constant n from the recording medium during one rotation of the head drum in the trick-reproducing mode, in this embodiment, 90 trick-playing sync blocks are read out.
2. The obtained format allows subcodes to be read in trick play mode.
3. There are as many data bursts as possible, split over two scans of the two heads in one revolution of the head drum.
4. Trick play segment can be made as short as possible to achieve robust trick play play.
5. (p =) The format is repeated in a group of 48 tracks, and since at least one of the plurality of tracks in the group of 48 tracks does not have trick play information, the format can be edited. Is selected.
6. The optimal segment position for the ideal scan line of the playhead can be obtained.
7. The optimal robustness can be obtained without tracking error and without losing the trick play sync block.
It is apparent that the present invention is not limited to the specific trick reproduction playback speed described with reference to the accompanying drawings. For example, in combination with trick playback information recorded in a group of 72 tracks (p =), trick playback speeds of 6x, 18x and 36x can be selected in the forward and backward directions. Moreover, the present invention need not be limited to the recording of video data. Based on the helical scanning principle, the present invention can also be used in an audio recording system in which a plurality of different audio signals are recorded in trick reproduction segments for various trick reproduction speeds.
Related literature list
US 5,579,183 (PHN 14.818), the counterpart of D1 EP 702,877-A2
D2 WO 96 / 30,905 A2 (PHN 15.260)
D3 US-A 5,142,421 (PHN 13.537)
D4 WO 95/28061 (PHN 14.832)
权利要求:
Claims (39)
[1" claim-type="Currently amended] Recording the first and second digital information signals on a plurality of inclined tracks on a magnetic recording medium,
Input means for receiving the first and second digital information signals;
Signal processing means for respectively processing said first and second digital signals into first and second trick reproduction signals suitable for recording on a plurality of tracks;
Record the first and second trick play signals at a recording speed of a record carrier to obtain a plurality of trick play segments placed at specific locations of the plurality of tracks, and at least first and second writes on a rotatable head drum; A first head having a gap having a first azimuth angle, and a second head having recording means having a gap having a second azimuth angle different from the first azimuth angle, wherein the first digital information signal is reproduced. is for to trick play by play reproduction speed times the recording speed in n 1 from the inside, the second digital information signal to reproduce a play reproduction speed trick times the recording speed in the n 2 inside the playback apparatus Wherein n 1 and n 2 are different from each other and an integer other than 0 and 1,
The first and second trick reproduction signals each include a plurality of sync blocks of information of the first and second digital information signals, and the recording means performs a first trick reproduction of the plurality of sync blocks of the first trick reproduction signal. Write a segment and write a plurality of sync blocks of the second trick play signal to a second trick play segment to read the first and second trick play segments and at least a first read and a second read placed on the rotatable head drum. The reproducing apparatus having a head, wherein the first read head has a gap having the same azimuth angle as the first azimuth angle and the second read head has read means having a gap having the same azimuth angle as the second azimuth angle. During playback at the speed multiplied by the recording speed by trick playback speed n 1 , first trick playback from the plurality of first trick playback segments is performed during one rotation of the head drum. While reading m 1 sync blocks of a reproduction signal and reproducing at a rate multiplied by the trick reproduction speed n 2 , a recording speed, second trick reproduction from the plurality of second trick reproduction segments during one rotation of the rotatable head drum. is configured to be capable of reading one sync block m of the reproduction signal, wherein m is 1, the recording apparatus, characterized in that an integer greater than 1. (v = + 4x and v = -4x, or v = + 12x and v = -12x, or v = + 24x and v = -24x)
[2" claim-type="Currently amended] The method of claim 1,
and n 2 = -n 1 .
[3" claim-type="Currently amended] The method according to claim 1 or 2,
and n 1 = 4, 12 or 24.
[4" claim-type="Currently amended] The method of claim 1,
The input means is further configured to receive third and fourth digital information signals, and the signal processing means is adapted to third and fourth trick reproduction signals suitable for recording the third and fourth digital signals on a plurality of tracks. Further configured to signal-process each, wherein the recording means is configured to record, at the recording speed of the recording medium, third and fourth trick reproduction signals to obtain trick reproduction segments placed at specific positions in the plurality of tracks. The third digital information signal is for reproducing a trick reproduction rate multiplied by a recording rate n 3 in the reproducing apparatus, and the fourth digital information signal is a trick of n 4 multiplying a recording rate in the reproducing apparatus. To allow playback at playback playback speed, where n 3 and n 4 are different and different from n 1 and n 2 and are integers other than 0 and 1,
The third and fourth trick play signals each include a plurality of sync blocks of information of the third and fourth digital information signals, and the recording means performs third trick play on the plurality of sync blocks of the third trick play signal. While recording a plurality of sync blocks of the fourth trick play signal into a fourth trick play segment and playing back at the speed multiplied by the recording speed n 3 by the trick play speed n 3 in the playback device. During the rotation, while reading m 2 sync blocks of a third trick play signal from the plurality of third trick play segments, and playing back at the speed multiplied by the recording speed by the trick play speed n 4 , one of the rotatable head drums is read. during rotation and configured to read the first 42 sync blocks of m trick play reproduction signals from the plurality of the fourth trick play segments, wherein m 2 is 1. Recording apparatus according to claim integer greater that. (V = + 12x and v = -12x, or v = + 24x and v = -24x)
[5" claim-type="Currently amended] The method of claim 4, wherein
The input means is further configured to receive a fifth and a sixth digital information signal, and the signal processing means is provided with fifth and sixth trick reproduction signals suitable for recording the fifth and sixth digital signals on a plurality of tracks. Further configured to process each signal, wherein the recording means is configured to record, at the recording speed of the recording medium, a fifth and sixth trick reproduction signal to obtain a trick reproduction segment placed at a specific position in the plurality of tracks. And the fifth digital information signal is for reproducing at a playback speed of trick reproduction by multiplying n 5 by a recording speed in the reproducing apparatus, and the sixth digital information signal is a trick of n 6 times recording speed in the reproducing apparatus. is for for playback by playback speed, where n 5 and n 6 is different from n 1, n 2, n 3 , n 4 and different from 0 and 1 is an integer other than one another, wherein The fifth and sixth trick reproducing signals include a plurality of sync blocks of information of the fifth and sixth digital information signals, respectively, and the recording means assigns the plurality of sync blocks of the fifth trick reproducing signal to the fifth trick reproducing segment. Recording and recording a plurality of sync blocks of the sixth trick-play signal to a sixth trick-play segment so that the playback device reproduces the trick-play speed n 5 multiplied by the recording speed, during one rotation of the head drum. During one rotation of the rotatable head drum while reading m 3 sync blocks of the fifth trick reproduction signal from the plurality of fifth trick reproduction segments, and reproducing at the rate multiplied by the recording speed by the trick reproduction speed n 6 . It is constructed from the plurality of the sixth trick play segment, to read out the three sync block m of the sixth trick play reproduction signal, where m 3 is greater than the first positive Recorder characterized by the number (v = + 24x and v = -24x).
[6" claim-type="Currently amended] The method of claim 4, wherein
and n 4 = -n 3 .
[7" claim-type="Currently amended] The method according to claim 4 or 6,
and n 3 = 12.
[8" claim-type="Currently amended] The method of claim 5,
and n 6 = -n 5 .
[9" claim-type="Currently amended] The method according to claim 5 or 8,
and n 5 = 24.
[10" claim-type="Currently amended] The method according to claim 1, 2 or 3,
The recording means is made by a first read head during a rotatable head and wherein the one rotation of the drum during the reproduction at a speed multiplied by the first, the recording speed in said trick play speed n 1 by first recording the trick play segments on a plurality of tracks wherein Is configured to read one first trick play segment and to read one first trick play segment by a second readhead, m 1 is an even integer, and each of the two first trick play segments is And m 1/2 sync blocks of the first trick play signal. (V = + 4x)
[11" claim-type="Currently amended] The method of claim 10,
M 1/2 m 4 sync blocks of the sync blocks in the plurality of first trick play segments, each comprising the parity information, the m 4 sync blocks are devoid of any information part of the first digital information signal Wherein m 4 is an integer greater than one (v = + 4x).
[12" claim-type="Currently amended] The method according to claim 1 or 10,
n 2 = -n 1 , and the recording means records the second trick play segment on the plurality of tracks, so that the first rotation of the rotatable head drum during play at the speed multiplied by the trick play speed n 2 by the record speed. Is configured to read two second trick play segments by a first head and read two second trick play segments by a second head, m 1 is a multiple of four, and the four second each trick play segment is a recording apparatus comprising the m 1/4 sync blocks of the second trick play signal. (v = -4x)
[13" claim-type="Currently amended] The method of claim 12,
The four second trick play 2 m 1 / on one of the segments 4 of the sync blocks (m 4 -1) / 2 sync blocks comprising the parity information, and the remaining 2 m in the number of second trick play segments Of the 1/2 sync blocks, (m 4 +1) / 2 sync blocks contain parity information, and the (m 4 +1) / 2 sync blocks have no information part of the second digital information signal. Wherein m 4 is an odd integer (v = -4x).
[14" claim-type="Currently amended] The method of claim 4, wherein
The recording means records a third trick play segment in the plurality of tracks so as to read eight third trick play segments at a rate multiplied by the trick play speed n 3 by a record speed during the first rotation of the rotatable head drum. M 2 is an even integer, each of six of the eight third trick play segments includes (m 2 -4) / 8 sync blocks of the third trick play signal, and the third trick And each of the remaining two of the reproduction segments includes (m 2 +12) / 8 sync blocks of the third trick reproduction signal (v = + 12x).
[15" claim-type="Currently amended] The method of claim 14,
And each of the eight third trick play segments includes at least one iteration for each of the plurality of sync blocks of the third trick play signal and the plurality of sync blocks of the third trick play signal. v = + 12x)
[16" claim-type="Currently amended] The method according to claim 4 or 14,
The recording means records a plurality of fourth trick play segments on the plurality of tracks, and generates nine fourth trick play segments at a speed multiplied by the trick play speed n 4 by a recording speed during the first rotation of the rotatable head drum. and configured to read out, m 2 is an integer multiple of 9, each of the nine fourth trick play segment is a recording apparatus comprising the m 2/9 sync blocks of the fourth trick play signal. (v = -12x)
[17" claim-type="Currently amended] The method of claim 16,
And each of the nine fourth trick play segments includes at least one iteration for each of the plurality of sync blocks of the fourth trick play signal and the plurality of sync blocks of the fourth trick play signal. v = -12x)
[18" claim-type="Currently amended] The method of claim 5,
The recording means records a plurality of fifth trick play segments on the plurality of tracks, and performs eighteen fifth trick play segments at a rate multiplied by the trick play speed n 5 by a recording speed during the first rotation of the rotatable head drum. and configured to read out, m 3 is an integer multiple of 18, each of the 18 the fifth trick play segment is a recording apparatus comprising the m 3/18 sync blocks of the fifth trick play signal. (v = + 24x)
[19" claim-type="Currently amended] The method of claim 18,
And each of the eighteen fifth trick play segments includes at least one iteration for each of the plurality of sync blocks of the fifth trick play signal and the plurality of sync blocks of the fifth trick play signal. v = + 24x)
[20" claim-type="Currently amended] The method according to claim 5 or 18,
The recording means records a plurality of sixth trick play segments on the plurality of tracks, and performs eighteen sixth trick play segments at a rate multiplied by the trick play speed n 6 by a recording speed during the first rotation of the rotatable head drum. and configured to read out, m 3 is an integer multiple of 18, each of the 18 sixth trick play segment is a recording apparatus comprising the m 3/18 sync blocks of the sixth trick play signal. (v = -24x)
[21" claim-type="Currently amended] The method of claim 20,
And each of the eighteen sixth trick play segments includes at least one iteration for each of the plurality of sync blocks of the sixth trick play signal and the plurality of sync blocks of the sixth trick play signal. v = -24x)
[22" claim-type="Currently amended] The method of claim 13,
The recording means performs (m 4 -1) / of parity information by one of the two read heads while reproducing the four second trick reproduction segments at a rate multiplied by the trick reproduction rate n 2 by the recording rate. One of two second trick play segments comprising two sync blocks and one of two second trick play segments comprising (m 4 +1) / 2 sync blocks of parity information and being rotatable During the first rotation of the head drum, the other one of the two second trick play segments including (m 4 -1) / 2 sync blocks of parity information by the other one of the two readheads And a second one of the two second trick play segments comprising 4 +1) / 2 sync blocks to record at a position within the track which can be read (v = -4x).
[23" claim-type="Currently amended] The method of claim 14,
The recording means uses (m 2 -4) / 8 of the third trick play signal using the first readhead while playing the third trick play segment at a rate multiplied by the trick play speed n 3 by the write speed. Read one of three third trick play segments comprising six sync blocks and one of two third trick play segments comprising (m 2 +12) / 8 sync blocks of the third trick play signal, The third and third tricks of the six third trick play segments comprising (m 2 -4) / 8 sync blocks of the third trick play signal using the second readhead during the first rotation of the rotatable head drum. And a second trick trick play segment comprising (m 2 +12) / 8 sync blocks of the play segment, to record at the position within the track where the other one can be read. + 12x)
[24" claim-type="Currently amended] The method of claim 16,
The recording means reproduces the nine fourth trick reproduction signals of the fourth trick reproduction signal using the first read head while the nine fourth trick reproduction segments are reproduced at the speed multiplied by the trick reproduction speed n 4 by the recording speed. A position within a track that can read five of the segments and read the remaining four of the nine fourth trick play segments of the fourth trick play signal using the second read head during the first rotation of the rotatable head drum. And a recording device, configured to record on (v = -12x).
[25" claim-type="Currently amended] The method of claim 18,
The recording means uses the first readhead to reproduce the eighteenth trick play signals of the fifth trick play signal while the eighteen fifth trick play segments are reproduced at a rate multiplied by the trick play speed n 5 by the recording speed. Read nine of the segments and write to a position within the track where the remaining nine of the eighteen fifth trick-play segments can be read using the second readhead during the first rotation of the rotatable head drum. Recording device. (V = + 24x)
[26" claim-type="Currently amended] The method of claim 20,
The recording means performs the eighteenth trick trick of the sixth trick play signal using the first readhead while the eighteenth trick play segment is played back at the speed multiplied by the trick play speed -n 6 by the recording speed. A track capable of reading ten sixth trick play segments of the play segments and reading the remaining eight trick play segments of the eighteen sixth trick play segments using the second readhead during the first rotation of the rotatable head drum. And a recording device, configured to record at an internal position. (V = -24x)
[27" claim-type="Currently amended] The method of claim 1,
m 1 = 100, the recording apparatus.
[28" claim-type="Currently amended] The method of claim 4, wherein
and m 2 = 180.
[29" claim-type="Currently amended] The method of claim 5,
and m 3 = 270.
[30" claim-type="Currently amended] The method of claim 11,
and m 4 = 5.
[31" claim-type="Currently amended] The method of claim 10,
And said recording means is configured to record p / n one different first trick reproduction segment into a plurality of consecutive groups each time consisting of p consecutive tracks (v = + 4x).
[32" claim-type="Currently amended] The method of claim 12,
And the recording means is configured to record 2 · p / n one different second trick reproduction segment into a plurality of consecutive groups each time consisting of p consecutive tracks (v = -4x).
[33" claim-type="Currently amended] The method of claim 14,
And the recording means is configured to record 4 · p / n three different third trick play segments into a plurality of consecutive groups each consisting of p consecutive tracks. (V = + 12x)
[34" claim-type="Currently amended] The method of claim 16,
And the recording means is configured to record 9 · p / 2 · n three different fourth trick reproduction segments into a plurality of consecutive groups each consisting of p consecutive tracks (v = -12x). )
[35" claim-type="Currently amended] The method of claim 18,
And the recording means is configured to record 9 · p / n 5 different fifth trick play segments into a plurality of consecutive groups each consisting of p consecutive tracks. (V = + 24x)
[36" claim-type="Currently amended] The method of claim 20,
And the recording means is configured to record 9 · p / n five different sixth trick-play segments into a plurality of consecutive groups each consisting of p consecutive tracks (v = -24x).
[37" claim-type="Currently amended] The method according to any one of claims 31 to 36,
and p = 48.
[38" claim-type="Currently amended] A recording medium obtained using the apparatus according to any one of the preceding claims.
[39" claim-type="Currently amended] Recording the first and second digital information signals on a plurality of inclined tracks on a magnetic recording medium,
Receiving the first and second digital information signals,
Signal processing the first and second digital signals into first and second trick replay signals, respectively, suitable for recording on a plurality of tracks;
At a recording speed of the recording medium, using the at least first and second recording heads lying on the rotatable head drum, recording the first and second trick play signals and placing a plurality of tracks at specific positions of the plurality of tracks. Obtaining a trick replay segment, wherein the first head has a gap with a first azimuth angle and the second head has a gap with a second azimuth angle different from the first azimuth angle, and the first digital information signal is reproduced. is for to trick play by play reproduction speed times the recording speed in n 1 from the inside, the second digital information signal to reproduce a play reproduction speed trick times the recording speed in the n 2 inside the playback apparatus In this case, n 1 and n 2 is different from each other, and in the recording method is an integer other than 0 and 1,
The first and second trick play signals each include a plurality of sync blocks of information of the first and second digital information signals, and the recording step includes:
An appending step of recording a plurality of sync blocks of the first trick play signal into a first trick play segment in the plurality of tracks;
A sub-step of recording a plurality of syncblocks of the second trick play signal to a second trick play segment in the plurality of tracks, the at least first and second read heads being placed on a rotatable head drum; Wherein the first readhead has a gap with the same azimuth as the first azimuth and the second readhead has a gap with the same azimuth as the second azimuth and recording at the trick replay speed n 1 During playback at a rate multiplied by the speed, m 1 sync blocks of the first trick playback signal are read out from the plurality of first trick playback segments during one rotation of the head drum, and the recording speed is set to the trick playback speed n 2 . During reproduction at the multiplied speed, the second trick reproduction reproduction signal from the plurality of second trick reproduction segments is rotated during one rotation of the rotatable head drum. m 1 sync blocks can be read, wherein m 1 is an integer greater than 1 (v = + 4x and v = -4x, or v = + 4x and v = + 12x)
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同族专利:
公开号 | 公开日
ID21033A|1999-04-08|
CN1220801A|1999-06-23|
JP2000508814A|2000-07-11|
EP0906621A2|1999-04-07|
BR9805969A|1999-08-31|
WO1998034230A2|1998-08-06|
WO1998034230A3|1998-09-17|
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题
法律状态:
1997-02-03|Priority to EP97200278.6
1997-02-03|Priority to EP97200278
1998-01-22|Application filed by 엠. 제이. 엠. 반 캄, 코닌클리야케 필립스 일렉트로닉스 엔.브이.
1998-01-22|Priority to PCT/IB1998/000088
2000-11-06|Publication of KR20000064857A
优先权:
申请号 | 申请日 | 专利标题
EP97200278.6|1997-02-03|
EP97200278|1997-02-03|
PCT/IB1998/000088|WO1998034230A2|1997-02-03|1998-01-22|Recording of trick play signals on a record carrier|
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